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		<title><![CDATA[GMan's Mods & Stuff — 4.4.0 release]]></title>
		<link>https://gprogs.com/viewtopic.php?id=107</link>
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		<description><![CDATA[The most recent posts in 4.4.0 release.]]></description>
		<lastBuildDate>Thu, 05 Oct 2006 01:06:56 +0000</lastBuildDate>
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			<title><![CDATA[Re: 4.4.0 release]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=495#p495</link>
			<description><![CDATA[<p>not a problem <img src="https://gprogs.com/img/smilies/smile.png" width="15" height="15" alt="smile" />&nbsp; good to note and happy you resolved it!</p>]]></description>
			<author><![CDATA[null@example.com (gman)]]></author>
			<pubDate>Thu, 05 Oct 2006 01:06:56 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=495#p495</guid>
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			<title><![CDATA[Re: 4.4.0 release]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=494#p494</link>
			<description><![CDATA[<p>Hi gman. It turned out that I had DirectX in Debug mode after working with Torque Shader Engine. I set it to release mode and everything is working fine. </p><p>Sorry to be of bother.</p><p><img src="https://gprogs.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Amon)]]></author>
			<pubDate>Thu, 05 Oct 2006 00:27:04 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=494#p494</guid>
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			<title><![CDATA[Re: 4.4.0 release]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=493#p493</link>
			<description><![CDATA[<p>hi amon.&nbsp; all the demos should work.&nbsp; what happens when you run a demo?&nbsp; also, did you remember to update your DLLs with the new DLLs from the 3Impact 4.4.0 distribution?</p>]]></description>
			<author><![CDATA[null@example.com (gman)]]></author>
			<pubDate>Wed, 04 Oct 2006 18:21:24 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=493#p493</guid>
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		<item>
			<title><![CDATA[Re: 4.4.0 release]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=492#p492</link>
			<description><![CDATA[<p>Nope, the drivers were not the issue. I&#039;ll try getting on with my game though and hope the problem sorts itself out. <img src="https://gprogs.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Amon)]]></author>
			<pubDate>Wed, 04 Oct 2006 13:48:25 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=492#p492</guid>
		</item>
		<item>
			<title><![CDATA[Re: 4.4.0 release]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=491#p491</link>
			<description><![CDATA[<p>Hi gman! There was no libs folder when I extracted the mod zip file. There was only lib.mod. I created a libs folder manually and put the .a files in there and all is working. <img src="https://gprogs.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>What happens though with the default Blitzmax template is that when I run the following</p><div class="codebox"><pre><code>SuperStrict
Framework _3impact.lib


If not i3ImpactOpen() RuntimeError &quot;Unable to initialize the 3Impact game engine&quot;
If not i3ImpactSettings(_ISETTINGS(640,480,32,False,True)) RuntimeError &quot;3Impact settings failed&quot;


Local myEngine:bmx_3IEngine=New bmx_3IEngine


&#039; begin 3Impact processing
myEngine.Start()


Type bmx_3IEngine Extends _3IEngine 
&#039; called to initialize game variables, load resources, etc
Method _Init()
EndMethod


&#039; the main game loop
Method _Run()
EndMethod


&#039; called when the application exits in order to clean up
Method _Exit()
EndMethod 
EndType</code></pre></div><p>I don&#039;t get a window with a black screen anymore just a window with a screen that changes colour. Maybe it&#039;s my drivers. Will update drivers and let you know.</p><p>Thanks again for your help. <img src="https://gprogs.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Amon)]]></author>
			<pubDate>Tue, 03 Oct 2006 14:14:28 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=491#p491</guid>
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		<item>
			<title><![CDATA[Re: 4.4.0 release]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=490#p490</link>
			<description><![CDATA[]]></description>
			<author><![CDATA[null@example.com (gman)]]></author>
			<pubDate>Tue, 03 Oct 2006 01:09:04 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=490#p490</guid>
		</item>
		<item>
			<title><![CDATA[Re: 4.4.0 release]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=489#p489</link>
			<description><![CDATA[<p>I&#039;ve got problems compiling. Since updating to the latest version of 3impact mod I&#039;m getting the following error.</p><div class="codebox"><pre><code>C:/Applications/Coding Apps/BlitzMax/bin/ld.exe: cannot find C:/Applications/Coding Apps/BlitzMax/mod/_3impact.mod/libs/libdll3impactd.a</code></pre></div><p>I&#039;ve got the dll&#039;s, as instructed in the chm help file, in system32 and in the directory where my game is. The .a files have both been moved &quot;libdll3impact.a and libdll3impactd.a&quot; in the lib folder under the _3impact.lib folder. This is in my mod folder.</p><p>I&#039;ve noticed that it shows that it is looking for the .a files, when compiling, in a &quot;libs&quot; folder and not a &quot;lib&quot; folder as is in the mod folder. When changing the folder to &quot;libs&quot; I get a whole host of other errors. </p><p>I&#039;ve tried building modules and a fresh install of blitzmax.</p><p>Any help would be appreciated. <img src="https://gprogs.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Amon)]]></author>
			<pubDate>Tue, 03 Oct 2006 00:55:06 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=489#p489</guid>
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		<item>
			<title><![CDATA[Re: 4.4.0 release]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=463#p463</link>
			<description><![CDATA[<p>update is complete.&nbsp; please see the current release topic.</p>]]></description>
			<author><![CDATA[null@example.com (gman)]]></author>
			<pubDate>Sat, 23 Sep 2006 17:49:46 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=463#p463</guid>
		</item>
		<item>
			<title><![CDATA[4.4.0 release]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=462#p462</link>
			<description><![CDATA[<p>if you didnt know already there is a 4.4.0 release of 3Impact.&nbsp; thanks to the generosity of 3Impact, i should be able to have an upgraded mod for you by the end of the weekend.&nbsp; just and FYI...&nbsp; i have decided to not change the format of the mod (as mentioned in the DLL topic).</p>]]></description>
			<author><![CDATA[null@example.com (gman)]]></author>
			<pubDate>Thu, 21 Sep 2006 10:17:44 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=462#p462</guid>
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