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	<title type="html"><![CDATA[GMan's Mods & Stuff — LTEGameEngine port for Blitzmax...]]></title>
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	<updated>2007-01-12T14:42:25Z</updated>
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			<title type="html"><![CDATA[Re: LTEGameEngine port for Blitzmax...]]></title>
			<link rel="alternate" href="https://gprogs.com/viewtopic.php?pid=590#p590" />
			<content type="html"><![CDATA[<p>No. Psp have a native way to run software. It is just possible to compile psp apps with gcc so I thought it may be possible to compile from BMax. But now as I think about it. I rushed to post.</p>]]></content>
			<author>
				<name><![CDATA[Haramanai]]></name>
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			</author>
			<updated>2007-01-12T14:42:25Z</updated>
			<id>https://gprogs.com/viewtopic.php?pid=590#p590</id>
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		<entry>
			<title type="html"><![CDATA[Re: LTEGameEngine port for Blitzmax...]]></title>
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			<content type="html"><![CDATA[<p>greetings <img src="https://gprogs.com/img/smilies/smile.png" width="15" height="15" alt="smile" />&nbsp; its definately a possiblity as long as BMAX compiled EXEs can be recognized on the PSP.&nbsp; does it run a linux OS?</p>]]></content>
			<author>
				<name><![CDATA[gman]]></name>
				<uri>https://gprogs.com/profile.php?id=2</uri>
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			<updated>2007-01-12T13:43:23Z</updated>
			<id>https://gprogs.com/viewtopic.php?pid=589#p589</id>
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		<entry>
			<title type="html"><![CDATA[LTEGameEngine port for Blitzmax...]]></title>
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			<author>
				<name><![CDATA[Haramanai]]></name>
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			<updated>2007-01-12T07:52:53Z</updated>
			<id>https://gprogs.com/viewtopic.php?pid=588#p588</id>
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