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		<title><![CDATA[GMan's Mods & Stuff — LTEGameEngine port for Blitzmax...]]></title>
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		<description><![CDATA[The most recent posts in LTEGameEngine port for Blitzmax....]]></description>
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			<title><![CDATA[Re: LTEGameEngine port for Blitzmax...]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=590#p590</link>
			<description><![CDATA[<p>No. Psp have a native way to run software. It is just possible to compile psp apps with gcc so I thought it may be possible to compile from BMax. But now as I think about it. I rushed to post.</p>]]></description>
			<author><![CDATA[null@example.com (Haramanai)]]></author>
			<pubDate>Fri, 12 Jan 2007 14:42:25 +0000</pubDate>
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			<title><![CDATA[Re: LTEGameEngine port for Blitzmax...]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=589#p589</link>
			<description><![CDATA[<p>greetings <img src="https://gprogs.com/img/smilies/smile.png" width="15" height="15" alt="smile" />&nbsp; its definately a possiblity as long as BMAX compiled EXEs can be recognized on the PSP.&nbsp; does it run a linux OS?</p>]]></description>
			<author><![CDATA[null@example.com (gman)]]></author>
			<pubDate>Fri, 12 Jan 2007 13:43:23 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=589#p589</guid>
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			<title><![CDATA[LTEGameEngine port for Blitzmax...]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=588#p588</link>
			<description><![CDATA[]]></description>
			<author><![CDATA[null@example.com (Haramanai)]]></author>
			<pubDate>Fri, 12 Jan 2007 07:52:53 +0000</pubDate>
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