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	<title type="html"><![CDATA[GMan's Mods & Stuff — Irrlicht 1.3 (MacOS X)]]></title>
	<link rel="self" href="https://gprogs.com/extern.php?action=feed&amp;tid=166&amp;type=atom" />
	<updated>2007-03-18T22:27:49Z</updated>
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		<entry>
			<title type="html"><![CDATA[Re: Irrlicht 1.3 (MacOS X)]]></title>
			<link rel="alternate" href="https://gprogs.com/viewtopic.php?pid=651#p651" />
			<content type="html"><![CDATA[<p>Hi, just wanted to say that I have successfully compiled Irrlicht 1.3 for OSX. It links with my C++ game engine in Xcode and seems to work. I need to do some more testing, then I&#039;ll upload it. It was not too bad. All I had to do was remove 8 unused file references and add about 20 new source files to the Xcode project. It is a real pitty that 1.3 was released without those simple fixes. Not compiling out of the box is not exactly attracting more OSX users. I&#039;ll be sure to commit my corrected file in hope that it is added to the download package.</p><p>Jonas Ledendal</p>]]></content>
			<author>
				<name><![CDATA[jonasled]]></name>
				<uri>https://gprogs.com/profile.php?id=47</uri>
			</author>
			<updated>2007-03-18T22:27:49Z</updated>
			<id>https://gprogs.com/viewtopic.php?pid=651#p651</id>
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		<entry>
			<title type="html"><![CDATA[Re: Irrlicht 1.3 (MacOS X)]]></title>
			<link rel="alternate" href="https://gprogs.com/viewtopic.php?pid=646#p646" />
			<content type="html"><![CDATA[<p>very, very, much appreciated Jonas thank you <img src="https://gprogs.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[gman]]></name>
				<uri>https://gprogs.com/profile.php?id=2</uri>
			</author>
			<updated>2007-03-17T14:00:42Z</updated>
			<id>https://gprogs.com/viewtopic.php?pid=646#p646</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Irrlicht 1.3 (MacOS X)]]></title>
			<link rel="alternate" href="https://gprogs.com/viewtopic.php?pid=645#p645" />
			<content type="html"><![CDATA[<p>Just wanted to inform everyone that I&#039;m currently working on compiling Irrlicht 1.3 for MacOS X. This time I&#039;m taking systematic notes to record all changes that I have to make in the included Xcode project file. I also intend to contribute my corrected file to the Irrlicht team. I hope to have a precompiled version for MacOS X by the time GMan has sorted out the interface. <img src="https://gprogs.com/img/smilies/wink.png" width="15" height="15" alt="wink" /> There are however a lot of changes in 1.3, including API changes.</p><p>Jonas Ledendal</p>]]></content>
			<author>
				<name><![CDATA[jonasled]]></name>
				<uri>https://gprogs.com/profile.php?id=47</uri>
			</author>
			<updated>2007-03-17T13:30:07Z</updated>
			<id>https://gprogs.com/viewtopic.php?pid=645#p645</id>
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