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	<title type="html"><![CDATA[GMan's Mods & Stuff — .x models]]></title>
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	<updated>2006-01-11T10:56:12Z</updated>
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			<title type="html"><![CDATA[Re: .x models]]></title>
			<link rel="alternate" href="https://gprogs.com/viewtopic.php?pid=51#p51" />
			<content type="html"><![CDATA[<p>It&#039;s the latest version available on the pandasoft website, so i imagine that it is the dx9 exporter..</p>]]></content>
			<author>
				<name><![CDATA[i-pnose]]></name>
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			<updated>2006-01-11T10:56:12Z</updated>
			<id>https://gprogs.com/viewtopic.php?pid=51#p51</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: .x models]]></title>
			<link rel="alternate" href="https://gprogs.com/viewtopic.php?pid=48#p48" />
			<content type="html"><![CDATA[<p>is it panda the directx 7,8,9 exporter?&nbsp; i think only 8 and 9 work with irrlicht</p>]]></content>
			<author>
				<name><![CDATA[ckob]]></name>
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			</author>
			<updated>2006-01-10T17:51:10Z</updated>
			<id>https://gprogs.com/viewtopic.php?pid=48#p48</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: .x models]]></title>
			<link rel="alternate" href="https://gprogs.com/viewtopic.php?pid=46#p46" />
			<content type="html"><![CDATA[<p>my mesh does not appear :-(</p><p>they works with the .x viewer(directx viewer from sdk) and blitz3d but not with irrlicht.<br />I will use .3ds.</p>]]></content>
			<author>
				<name><![CDATA[i-pnose]]></name>
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			</author>
			<updated>2006-01-10T07:42:17Z</updated>
			<id>https://gprogs.com/viewtopic.php?pid=46#p46</id>
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		<entry>
			<title type="html"><![CDATA[Re: .x models]]></title>
			<link rel="alternate" href="https://gprogs.com/viewtopic.php?pid=45#p45" />
			<content type="html"><![CDATA[<p>whats the problem your having?</p>]]></content>
			<author>
				<name><![CDATA[ckob]]></name>
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			<updated>2006-01-09T18:45:25Z</updated>
			<id>https://gprogs.com/viewtopic.php?pid=45#p45</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: .x models]]></title>
			<link rel="alternate" href="https://gprogs.com/viewtopic.php?pid=44#p44" />
			<content type="html"><![CDATA[<p>Thanks!<br />It seems that is good..</p>]]></content>
			<author>
				<name><![CDATA[i-pnose]]></name>
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			</author>
			<updated>2006-01-09T15:33:23Z</updated>
			<id>https://gprogs.com/viewtopic.php?pid=44#p44</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: .x models]]></title>
			<link rel="alternate" href="https://gprogs.com/viewtopic.php?pid=43#p43" />
			<content type="html"><![CDATA[]]></content>
			<author>
				<name><![CDATA[gman]]></name>
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			<updated>2006-01-09T15:21:26Z</updated>
			<id>https://gprogs.com/viewtopic.php?pid=43#p43</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[.x models]]></title>
			<link rel="alternate" href="https://gprogs.com/viewtopic.php?pid=42#p42" />
			<content type="html"><![CDATA[<p>Hi all, and thanks Gman for this great wrapper.</p><p>My problem:<br />what caracteristics must have .x models for working in bmax/irrlicht (exported with &quot;panda exporter&quot; for max 7).<br />All my .3ds models works perfectly but not .x models..</p>]]></content>
			<author>
				<name><![CDATA[i-pnose]]></name>
				<uri>https://gprogs.com/profile.php?id=14</uri>
			</author>
			<updated>2006-01-09T14:59:51Z</updated>
			<id>https://gprogs.com/viewtopic.php?pid=42#p42</id>
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