<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<title><![CDATA[GMan's Mods & Stuff — 1.3 and mayacam rotatespeed ignored?]]></title>
		<link>https://gprogs.com/viewtopic.php?id=191</link>
		<atom:link href="https://gprogs.com/extern.php?action=feed&amp;tid=191&amp;type=rss" rel="self" type="application/rss+xml" />
		<description><![CDATA[The most recent posts in 1.3 and mayacam rotatespeed ignored?.]]></description>
		<lastBuildDate>Thu, 12 Apr 2007 12:44:33 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: 1.3 and mayacam rotatespeed ignored?]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=752#p752</link>
			<description><![CDATA[<p>i am running windows yes, but don&#039;t worry gman, you are too helpful! this is not a must have fix, i was just curious if it could be a bug or if i was being stupid <img src="https://gprogs.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>at the moment there is so many cool things to discover regarding irrlicht, so i can live with an inverted translation for awhile, hehe</p><p>thanks alot for clearing that up! keep up the great work!</p>]]></description>
			<author><![CDATA[null@example.com (kimgar)]]></author>
			<pubDate>Thu, 12 Apr 2007 12:44:33 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=752#p752</guid>
		</item>
		<item>
			<title><![CDATA[Re: 1.3 and mayacam rotatespeed ignored?]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=750#p750</link>
			<description><![CDATA[]]></description>
			<author><![CDATA[null@example.com (gman)]]></author>
			<pubDate>Thu, 12 Apr 2007 12:24:52 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=750#p750</guid>
		</item>
		<item>
			<title><![CDATA[1.3 and mayacam rotatespeed ignored?]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=748#p748</link>
			<description><![CDATA[<p>umm, did something happen to the maya cam after the 1.3 conversion?</p><p>sorry, i am new and confused, but i cannot get the rotatespeed parameter in addCameraSceneNodeMaya to work, instead it is affected by the translationspeed parameter?</p><p>the reason i ask, is that i use to set the rotation to a negative value and the translation value to positive - such controls just feel more right to me...</p><div class="codebox"><pre><code>Local camera:ICameraSceneNode = smgr.addCameraSceneNodeMaya(Null, 0, -750, 100, 100)  &#039;parent, rotatespeed, zoomspeed, translationspeed, id</code></pre></div><p>what am i missing?</p>]]></description>
			<author><![CDATA[null@example.com (kimgar)]]></author>
			<pubDate>Thu, 12 Apr 2007 08:31:27 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=748#p748</guid>
		</item>
	</channel>
</rss>
