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		<title><![CDATA[GMan's Mods & Stuff — v5.1.0.0 release of 3Impact]]></title>
		<link>https://gprogs.com/viewtopic.php?id=208</link>
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		<description><![CDATA[The most recent posts in v5.1.0.0 release of 3Impact.]]></description>
		<lastBuildDate>Mon, 14 May 2007 12:48:12 +0000</lastBuildDate>
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		<item>
			<title><![CDATA[Re: v5.1.0.0 release of 3Impact]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=912#p912</link>
			<description><![CDATA[<p>Cool! <img src="https://gprogs.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /> I have to wait until thursday to test and play with the new release... I&#039;m having an IT-training this from today to wednesday.</p>]]></description>
			<author><![CDATA[null@example.com (real76)]]></author>
			<pubDate>Mon, 14 May 2007 12:48:12 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=912#p912</guid>
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		<item>
			<title><![CDATA[Re: v5.1.0.0 release of 3Impact]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=911#p911</link>
			<description><![CDATA[<p>greetings real76 <img src="https://gprogs.com/img/smilies/smile.png" width="15" height="15" alt="smile" />&nbsp; please download the newest mod release.&nbsp; i think i have everything resolved now.&nbsp; there was an issue with 3Impact accepting Null passed to a $z defined parameter.&nbsp; i had to convert to using Byte Ptrs.&nbsp; also fixed the cameraman support functions.&nbsp; thanks again for your help.</p>]]></description>
			<author><![CDATA[null@example.com (gman)]]></author>
			<pubDate>Mon, 14 May 2007 12:10:47 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=911#p911</guid>
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		<item>
			<title><![CDATA[Re: v5.1.0.0 release of 3Impact]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=909#p909</link>
			<description><![CDATA[]]></description>
			<author><![CDATA[null@example.com (real76)]]></author>
			<pubDate>Mon, 14 May 2007 07:57:29 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=909#p909</guid>
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		<item>
			<title><![CDATA[Re: v5.1.0.0 release of 3Impact]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=905#p905</link>
			<description><![CDATA[<p>greetings <img src="https://gprogs.com/img/smilies/smile.png" width="15" height="15" alt="smile" />&nbsp; thanks for the update.&nbsp; what did you need to do to get it to run?&nbsp; im beginning to fear that the DLL version of 3Impact has some bugs.&nbsp; i will investigate further and see if there is anything i can report to 3Impact.</p>]]></description>
			<author><![CDATA[null@example.com (gman)]]></author>
			<pubDate>Sun, 13 May 2007 02:40:29 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=905#p905</guid>
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			<title><![CDATA[Re: v5.1.0.0 release of 3Impact]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=889#p889</link>
			<description><![CDATA[<p>I got it running... <img src="https://gprogs.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>I have some problems with the samples you converted to Blitzmax. Here is some bug-reporting:</p><p>These samples can be compile, but I only see a black screen:<br />- BreakableRagdoll<br />- Ragdoll<br />- SkinnedRagdoll</p><p>These samples can&#039;t be compiled:<br />- Cameraman<br />- SimpleCarCameraman<br />- Trails<br />because the 3impact_cameraman.bmx still has some errors.</p><p>SpringyBug sample can&#039;t be compiled, too.</p><p>And the GammaEffects sample seem to have no result if I press SHIFT/A/Z.</p>]]></description>
			<author><![CDATA[null@example.com (real76)]]></author>
			<pubDate>Wed, 09 May 2007 16:56:05 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=889#p889</guid>
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			<title><![CDATA[Re: v5.1.0.0 release of 3Impact]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=888#p888</link>
			<description><![CDATA[<p>The computer I have has a nvidia card installed, too... But 5.1.0.0 of 3impact isn&#039;t running, while 4.4.0.0 runs perfectly.</p><p>I installed the latest Windows updates plus the newest nvidia driver (158.22), but no chance to use the 5.1.0.0</p>]]></description>
			<author><![CDATA[null@example.com (real76)]]></author>
			<pubDate>Wed, 09 May 2007 14:10:36 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=888#p888</guid>
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			<title><![CDATA[Re: v5.1.0.0 release of 3Impact]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=887#p887</link>
			<description><![CDATA[<p>i was a little surprised myself at the compatibility.&nbsp; only 1 out of my 3 machines were able to run the samples.&nbsp; one was an integrated DX9 Intel chipset, the other was a DX9 compatible nVidia.&nbsp; the one that did work was an ATI.&nbsp; i guess better features come at a cost <img src="https://gprogs.com/img/smilies/sad.png" width="15" height="15" alt="sad" /></p>]]></description>
			<author><![CDATA[null@example.com (gman)]]></author>
			<pubDate>Tue, 08 May 2007 18:30:59 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=887#p887</guid>
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			<title><![CDATA[Re: v5.1.0.0 release of 3Impact]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=886#p886</link>
			<description><![CDATA[<p>The link you posted is only applies to the EXE version of 3impact, but not to the DLL version we use. Maybe it was wrong to be happy about the new 5.1.0.0 of 3impact, if there are so many problems.</p>]]></description>
			<author><![CDATA[null@example.com (real76)]]></author>
			<pubDate>Tue, 08 May 2007 17:19:01 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=886#p886</guid>
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		<item>
			<title><![CDATA[Re: v5.1.0.0 release of 3Impact]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=885#p885</link>
			<description><![CDATA[]]></description>
			<author><![CDATA[null@example.com (gman)]]></author>
			<pubDate>Tue, 08 May 2007 16:35:06 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=885#p885</guid>
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		<item>
			<title><![CDATA[Re: v5.1.0.0 release of 3Impact]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=884#p884</link>
			<description><![CDATA[<p>Thank you very much for the new release, gman.</p><p>I installed like described in the docs, but all the demos I try to compile throw an error &quot;The Application Failed to Initialize Properly (0xc0150002)&quot;. My DirectX is updated. Could anyone give me a hint?</p>]]></description>
			<author><![CDATA[null@example.com (real76)]]></author>
			<pubDate>Tue, 08 May 2007 15:42:23 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=884#p884</guid>
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			<title><![CDATA[Re: v5.1.0.0 release of 3Impact]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=866#p866</link>
			<description><![CDATA[]]></description>
			<author><![CDATA[null@example.com (gman)]]></author>
			<pubDate>Tue, 01 May 2007 18:29:39 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=866#p866</guid>
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		<item>
			<title><![CDATA[Re: v5.1.0.0 release of 3Impact]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=865#p865</link>
			<description><![CDATA[<p>Hi gman! Yep it was an install issue. I was using the 4.4 dll&#039;s. Hahahahaha I&#039;m such a noob. <img src="https://gprogs.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>All seems to be working fine now, thanks. <img src="https://gprogs.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>I&#039;ll make a donation next Tuesday to help you out.</p><p>Also, hopefully by the weekend you&#039;ll have the docs sorted also.</p><p>Thanks for your continued work on this. It&#039;s very much appreciated. <img src="https://gprogs.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Amon)]]></author>
			<pubDate>Tue, 01 May 2007 14:20:14 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=865#p865</guid>
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		<item>
			<title><![CDATA[Re: v5.1.0.0 release of 3Impact]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=864#p864</link>
			<description><![CDATA[<p>not sure about the IDE you are running in the previous post.&nbsp; sounds like its not finding the new module for some reason.&nbsp; </p><p>for the standard IDE, i think this may be a 3Impact install issue.&nbsp; the procedure entry point message leads to the DLL that the EXE is finding being the v4.4 DLL.&nbsp; to fix you need to make sure you are using the v5.1 DLL.&nbsp; remember you need to move the EXE to the v5.1 3ImpactWork folder before you run it or you need to be sure you copy the DLLs from the v5.1 into the system32 directory and make sure there are no older 3Impact DLLs in your system path.</p>]]></description>
			<author><![CDATA[null@example.com (gman)]]></author>
			<pubDate>Tue, 01 May 2007 14:13:10 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=864#p864</guid>
		</item>
		<item>
			<title><![CDATA[Re: v5.1.0.0 release of 3Impact]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=863#p863</link>
			<description><![CDATA[<p>When I run it in the standard IDE I get this message:<br /></p><div class="codebox"><pre><code>The procedure entry point iBodyMassModelSet could not be located in the Dynamic Link Library dll3impactd.dll</code></pre></div><p>Aint got a clue what that means <img src="https://gprogs.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Amon)]]></author>
			<pubDate>Tue, 01 May 2007 13:38:05 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=863#p863</guid>
		</item>
		<item>
			<title><![CDATA[Re: v5.1.0.0 release of 3Impact]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=862#p862</link>
			<description><![CDATA[<p>I get the same issue with that one also gman.</p><p>I&#039;m using the same template as for 4.40. below</p><div class="codebox"><pre><code>SuperStrict
Framework _3Impact.Lib


If Not i3ImpactOpen() RuntimeError &quot;Unable to initialize the 3Impact game engine&quot;
If Not i3ImpactSettings(_ISETTINGS(640,480,32,False,True)) RuntimeError &quot;3Impact settings failed&quot;


Local myEngine:bmx_3IEngine=New bmx_3IEngine


&#039; begin 3Impact processing
myEngine.Start()


Type bmx_3IEngine Extends _3IEngine 
&#039; called to initialize game variables, load resources, etc
Method _Init()
EndMethod


&#039; the main game loop
Method _Run()
EndMethod


&#039; called when the application exits in order to clean up
Method _Exit()
EndMethod 
EndType</code></pre></div><p>As you can see I&#039;m not doing anything apart from trying to open a window.</p><p><img src="https://gprogs.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Hope it can be sorted.</p>]]></description>
			<author><![CDATA[null@example.com (Amon)]]></author>
			<pubDate>Tue, 01 May 2007 13:34:12 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=862#p862</guid>
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