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		<title><![CDATA[GMan's Mods & Stuff — Shaders no longer work with DX9]]></title>
		<link>https://gprogs.com/viewtopic.php?id=258</link>
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		<description><![CDATA[The most recent posts in Shaders no longer work with DX9.]]></description>
		<lastBuildDate>Tue, 31 Jul 2007 02:52:24 +0000</lastBuildDate>
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			<title><![CDATA[Re: Shaders no longer work with DX9]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=1068#p1068</link>
			<description><![CDATA[<p>I found the problem.&nbsp; I needed the file d3d9x_31.dll for it to work.&nbsp; Funny cause an older version of irrlicht and wrapper works fine.</p>]]></description>
			<author><![CDATA[null@example.com (TomToad)]]></author>
			<pubDate>Tue, 31 Jul 2007 02:52:24 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=1068#p1068</guid>
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			<title><![CDATA[Re: Shaders no longer work with DX9]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=1063#p1063</link>
			<description><![CDATA[<p>greetings <img src="https://gprogs.com/img/smilies/smile.png" width="15" height="15" alt="smile" />&nbsp; my sincere apologies on the delayed response.&nbsp; i have tested the 1.3 shaders sample on 3 machines now, the lowest being my mac mini intel integrated, and DX9 and DX8 shaders appear to be working fine.&nbsp; could you please post some sample code?&nbsp; other things to try is to make sure the shaders are in the correct path and if you are trying the sample to make sure you are running the most recent sample build.</p>]]></description>
			<author><![CDATA[null@example.com (gman)]]></author>
			<pubDate>Mon, 30 Jul 2007 22:57:31 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=1063#p1063</guid>
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		<item>
			<title><![CDATA[Shaders no longer work with DX9]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=1060#p1060</link>
			<description><![CDATA[<p>I cannot get shaders to work with the latest irrlicht mod and DX9.&nbsp; Tutorial 10 only shows solid blocks.&nbsp; OpenGL and DX8 work as expected.<br />I have a GeForce fx5200, and have DX 9c installed.<br />An older version of irrlicht works just fine with all three hardware renderers.</p>]]></description>
			<author><![CDATA[null@example.com (TomToad)]]></author>
			<pubDate>Thu, 26 Jul 2007 22:00:12 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=1060#p1060</guid>
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