<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<title><![CDATA[GMan's Mods & Stuff — driver.makecolorkeyTexture(texture, _POSITION2DI(x,y)) problem]]></title>
		<link>https://gprogs.com/viewtopic.php?id=270</link>
		<atom:link href="https://gprogs.com/extern.php?action=feed&amp;tid=270&amp;type=rss" rel="self" type="application/rss+xml" />
		<description><![CDATA[The most recent posts in driver.makecolorkeyTexture(texture, _POSITION2DI(x,y)) problem.]]></description>
		<lastBuildDate>Thu, 25 Oct 2007 00:31:23 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: driver.makecolorkeyTexture(texture, _POSITION2DI(x,y)) problem]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=1128#p1128</link>
			<description><![CDATA[<p>greetings Queller <img src="https://gprogs.com/img/smilies/smile.png" width="15" height="15" alt="smile" />&nbsp; glad you were able to get your problem resolved.&nbsp; you can use a pixel to create the mask.&nbsp; the problem is that BlitzMax doesnt allow method overloading so each overloaded method became a new method.&nbsp; in the mod, what you are lookingfor is driver.makeColorKeyTextureFromPixel().</p>]]></description>
			<author><![CDATA[null@example.com (gman)]]></author>
			<pubDate>Thu, 25 Oct 2007 00:31:23 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=1128#p1128</guid>
		</item>
		<item>
			<title><![CDATA[driver.makecolorkeyTexture(texture, _POSITION2DI(x,y)) problem]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=1090#p1090</link>
			<description><![CDATA[]]></description>
			<author><![CDATA[null@example.com (Queller)]]></author>
			<pubDate>Sat, 08 Sep 2007 06:37:39 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=1090#p1090</guid>
		</item>
	</channel>
</rss>
