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		<title><![CDATA[GMan's Mods & Stuff — Shaders]]></title>
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		<description><![CDATA[The most recent posts in Shaders.]]></description>
		<lastBuildDate>Thu, 27 Sep 2007 21:07:07 +0000</lastBuildDate>
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			<title><![CDATA[Re: Shaders]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=1110#p1110</link>
			<description><![CDATA[]]></description>
			<author><![CDATA[null@example.com (porcus)]]></author>
			<pubDate>Thu, 27 Sep 2007 21:07:07 +0000</pubDate>
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			<title><![CDATA[Re: Shaders]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=1109#p1109</link>
			<description><![CDATA[<p>No, it works, but it&#039;s not enough for me. I&#039;m trying to get a few Rendermonkey-Shaders working with<br />Irrlicht but it&#039;s very hard for Shader-Newbies like me, so I need a few examples/tutorials more.<br />The main problem is: Nowhere in Rendermonkey are enough information to write the right<br />Shader Callback. I will upload my attempt soon...</p>]]></description>
			<author><![CDATA[null@example.com (porcus)]]></author>
			<pubDate>Thu, 27 Sep 2007 10:40:41 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=1109#p1109</guid>
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			<title><![CDATA[Re: Shaders]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=1108#p1108</link>
			<description><![CDATA[<p>greetings <img src="https://gprogs.com/img/smilies/smile.png" width="15" height="15" alt="smile" />&nbsp; does the shaders example not work for you?</p>]]></description>
			<author><![CDATA[null@example.com (gman)]]></author>
			<pubDate>Wed, 26 Sep 2007 23:06:14 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=1108#p1108</guid>
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			<title><![CDATA[Shaders]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=1107#p1107</link>
			<description><![CDATA[<p>Has anybody succesfully used Shaders with BlitzMax and Irrlicht up to now ?</p>]]></description>
			<author><![CDATA[null@example.com (porcus)]]></author>
			<pubDate>Wed, 26 Sep 2007 15:51:38 +0000</pubDate>
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