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		<title><![CDATA[GMan's Mods & Stuff — A way of making the gui appear behind 3d objects.]]></title>
		<link>https://gprogs.com/viewtopic.php?id=290</link>
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		<description><![CDATA[The most recent posts in A way of making the gui appear behind 3d objects..]]></description>
		<lastBuildDate>Tue, 04 Dec 2007 02:37:21 +0000</lastBuildDate>
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			<title><![CDATA[Re: A way of making the gui appear behind 3d objects.]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=1162#p1162</link>
			<description><![CDATA[<p>greetings <img src="https://gprogs.com/img/smilies/smile.png" width="15" height="15" alt="smile" />&nbsp; on the IVideoDriver class there are render routines to render images.&nbsp; take a look at the 2D image example.&nbsp; you will need to reset the matrix when you render the images after the ISceneManger.drawAll() or they wont show.&nbsp; you can also take a peek at the render commands in iB3D for the matrix stuff.&nbsp; there are also methods to render portions of an image which i would assume you would need for a rendering a portion of a large image.</p>]]></description>
			<author><![CDATA[null@example.com (gman)]]></author>
			<pubDate>Tue, 04 Dec 2007 02:37:21 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=1162#p1162</guid>
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			<title><![CDATA[A way of making the gui appear behind 3d objects.]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=1149#p1149</link>
			<description><![CDATA[<p>Hi everyonre,</p><p>Its an odd request, but i am trying to make a scrolling 2d superbitmap for a background behind a 3d foreground. The only way I have sussed out to do 2d so far is using the irrlicht GUI, but it appears the rendering of 3d objects wipes the backbuffer.</p><p>Anyone know if this is this possible? Or is there there a better way?</p>]]></description>
			<author><![CDATA[null@example.com (danman)]]></author>
			<pubDate>Tue, 27 Nov 2007 14:40:42 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=1149#p1149</guid>
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