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	<title type="html"><![CDATA[GMan's Mods & Stuff — Vertexcolor doesnt seem to have an alpha option.]]></title>
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	<updated>2008-03-19T22:19:25Z</updated>
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	<id>https://gprogs.com/viewtopic.php?id=298</id>
		<entry>
			<title type="html"><![CDATA[Re: Vertexcolor doesnt seem to have an alpha option.]]></title>
			<link rel="alternate" href="https://gprogs.com/viewtopic.php?pid=1241#p1241" />
			<content type="html"><![CDATA[<p>greetings <img src="https://gprogs.com/img/smilies/smile.png" width="15" height="15" alt="smile" />&nbsp; VertexAlpha has not been implemented in iB3D.&nbsp; im not sure if there is a way in Irrlicht to change an individual vertex alpha but you can on an entire mesh using IMeshManipulator.setVertexColorAlpha().&nbsp; if you have the IMeshBuffer you can try getting the individual vertice using the getvertices() method and then getcolor() and setcolor() methods.</p>]]></content>
			<author>
				<name><![CDATA[gman]]></name>
				<uri>https://gprogs.com/profile.php?id=2</uri>
			</author>
			<updated>2008-03-19T22:19:25Z</updated>
			<id>https://gprogs.com/viewtopic.php?pid=1241#p1241</id>
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		<entry>
			<title type="html"><![CDATA[Vertexcolor doesnt seem to have an alpha option.]]></title>
			<link rel="alternate" href="https://gprogs.com/viewtopic.php?pid=1171#p1171" />
			<content type="html"><![CDATA[<p>Is there a way of setting a vertexs alpha using ib3d?</p>]]></content>
			<author>
				<name><![CDATA[danman]]></name>
				<uri>https://gprogs.com/profile.php?id=219</uri>
			</author>
			<updated>2007-12-09T20:26:18Z</updated>
			<id>https://gprogs.com/viewtopic.php?pid=1171#p1171</id>
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