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		<title><![CDATA[GMan's Mods & Stuff — C++ or Bmax]]></title>
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		<description><![CDATA[The most recent posts in C++ or Bmax.]]></description>
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			<title><![CDATA[Re: C++ or Bmax]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=1207#p1207</link>
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			<author><![CDATA[null@example.com (gman)]]></author>
			<pubDate>Sat, 05 Jan 2008 15:20:00 +0000</pubDate>
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			<title><![CDATA[C++ or Bmax]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=1205#p1205</link>
			<description><![CDATA[<p>Wasnt sure where to post this so forgive me if Im out of context.<br />My question is, im currently attending courses for c++ and in my spare time <br />Im at home constantly reading tuts and doing excersises in vc 2008 and borland c++ builderX.</p><p>Bmax and blitz3d has made me a lazy coder, they are just easy to use.<br />Would I be better off diving into irrclicht using a c++ compiler? are there<br />any specific advatnges from using a c++ developemnt versus the bmax IDE.</p><p>Obvisous answers are, bmax is easier, c++ is faster&nbsp; blah blah blah. <br />I just feel like im cheating myself using bmax while trainning for something else.</p><p>How much diffrent is irr to use in vc versus bmax etc. <br />Would you suggest a diffrent engine entirely?</p><p>Any advice appreciated. thanks.</p>]]></description>
			<author><![CDATA[null@example.com (Vandago)]]></author>
			<pubDate>Tue, 01 Jan 2008 01:25:05 +0000</pubDate>
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