<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[GMan's Mods & Stuff — MD2 Animation in Tutorials]]></title>
	<link rel="self" href="https://gprogs.com/extern.php?action=feed&amp;tid=391&amp;type=atom" />
	<updated>2009-09-22T11:54:44Z</updated>
	<generator>PunBB</generator>
	<id>https://gprogs.com/viewtopic.php?id=391</id>
		<entry>
			<title type="html"><![CDATA[Re: MD2 Animation in Tutorials]]></title>
			<link rel="alternate" href="https://gprogs.com/viewtopic.php?pid=1488#p1488" />
			<content type="html"><![CDATA[<p>greetings <img src="https://gprogs.com/img/smilies/smile.png" width="15" height="15" alt="smile" />&nbsp; thanks for the heads up.&nbsp; the problem is a combination of lack of method overloading in BMAX and my possibly choosing the wrong function as the default.&nbsp; in the Irrlicht mod, there are 2 methods to set the MD2 animation.&nbsp; setMD2Animation and setMD2AnimationFromType.&nbsp; the FromType version takes the constants.&nbsp; i will look into switching those.&nbsp; i think it makes more sense to have the constant version as the default.</p>]]></content>
			<author>
				<name><![CDATA[gman]]></name>
				<uri>https://gprogs.com/profile.php?id=2</uri>
			</author>
			<updated>2009-09-22T11:54:44Z</updated>
			<id>https://gprogs.com/viewtopic.php?pid=1488#p1488</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[MD2 Animation in Tutorials]]></title>
			<link rel="alternate" href="https://gprogs.com/viewtopic.php?pid=1487#p1487" />
			<content type="html"><![CDATA[<p>Just curious but I notice in the Collision and RendertoTexture tutorials even though a particular animation is selected as in setMD2Animation(EMAT_SALUTE) irrlicht seems to be playing all of them. Any reason for this?</p>]]></content>
			<author>
				<name><![CDATA[Kronos]]></name>
				<uri>https://gprogs.com/profile.php?id=267</uri>
			</author>
			<updated>2009-09-18T17:10:26Z</updated>
			<id>https://gprogs.com/viewtopic.php?pid=1487#p1487</id>
		</entry>
</feed>
