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		<title><![CDATA[GMan's Mods & Stuff — Shadows?]]></title>
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		<description><![CDATA[The most recent posts in Shadows?.]]></description>
		<lastBuildDate>Sun, 26 Feb 2006 19:10:39 +0000</lastBuildDate>
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			<title><![CDATA[Re: Shadows?]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=238#p238</link>
			<description><![CDATA[<p>What a bout having a set of like 10 lightmaps that you fade from one to another as the sun moves around?</p>]]></description>
			<author><![CDATA[null@example.com (whogben)]]></author>
			<pubDate>Sun, 26 Feb 2006 19:10:39 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=238#p238</guid>
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			<title><![CDATA[Re: Shadows?]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=33#p33</link>
			<description><![CDATA[<p>I guess this depends a little bit on how many objects need to cast shadows and if moveable objects need to intersect the shadowed areas.<br />I would at first make use of lightmaps and use realtime shadows only for the objects you interact with, e.g. the player, npcs, moveable objects and so on.</p>]]></description>
			<author><![CDATA[null@example.com (Henry)]]></author>
			<pubDate>Sat, 07 Jan 2006 14:43:12 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=33#p33</guid>
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			<title><![CDATA[Re: Shadows?]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=10#p10</link>
			<description><![CDATA[<p>interesting with the stencil shadows.&nbsp; the OGL implementation, at least on this machine, runs at a much higher framerate than the DX versions.&nbsp; like 15 FPS vs 50-60 FPS.&nbsp; as for an alternate, im afraid i have no solutions for that <img src="https://gprogs.com/img/smilies/sad.png" width="15" height="15" alt="sad" /></p>]]></description>
			<author><![CDATA[null@example.com (gman)]]></author>
			<pubDate>Thu, 05 Jan 2006 12:13:53 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=10#p10</guid>
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			<title><![CDATA[Shadows?]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=9#p9</link>
			<description><![CDATA[<p>Real time shadows for like day and night cycles I tried stencil shadows but it was far to slow, anyone recommend another way to do it?</p>]]></description>
			<author><![CDATA[null@example.com (ckob)]]></author>
			<pubDate>Thu, 05 Jan 2006 02:53:45 +0000</pubDate>
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