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		<title><![CDATA[GMan's Mods & Stuff — Simillar Blitz3D functions?]]></title>
		<link>https://gprogs.com/viewtopic.php?id=76</link>
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		<description><![CDATA[The most recent posts in Simillar Blitz3D functions?.]]></description>
		<lastBuildDate>Wed, 17 May 2006 11:35:21 +0000</lastBuildDate>
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			<title><![CDATA[Re: Simillar Blitz3D functions?]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=330#p330</link>
			<description><![CDATA[<p>sorry for the delayed reponse.&nbsp; this is untested, but a sample of loading a my3d file would look like:<br /></p><div class="codebox"><pre><code>smgr.getParameters().setParameter(MY3D_TEXTURE_PATH, &quot;path/to/your/textures&quot;)
smgr.addMeshSceneNode(smgr.getMesh(&quot;yourmesh.3ds&quot;))</code></pre></div><p>i dont think My3D supports animation or if it does, i dont think Irrlicht supports My3D animation, but if it does, then change the second line above to:<br /></p><div class="codebox"><pre><code>smgr.addAnimatedMeshSceneNode(smgr.getMesh(&quot;yourmesh.3ds&quot;))</code></pre></div>]]></description>
			<author><![CDATA[null@example.com (gman)]]></author>
			<pubDate>Wed, 17 May 2006 11:35:21 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=330#p330</guid>
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		<item>
			<title><![CDATA[Re: Simillar Blitz3D functions?]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=326#p326</link>
			<description><![CDATA[<p>Ohh, big thanks! But, i like code in old irrlicht style <img src="https://gprogs.com/img/smilies/smile.png" width="15" height="15" alt="smile" /> and i find in your source IrrB3d need function how move obj. Thanks, thanks!<br />Fnd, that not write new topic - how load My3D? I know, that need TexturePath write and this is interrsted me!</p>]]></description>
			<author><![CDATA[null@example.com (Serge Petrowski)]]></author>
			<pubDate>Mon, 15 May 2006 18:10:00 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=326#p326</guid>
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		<item>
			<title><![CDATA[Re: Simillar Blitz3D functions?]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=325#p325</link>
			<description><![CDATA[]]></description>
			<author><![CDATA[null@example.com (gman)]]></author>
			<pubDate>Fri, 12 May 2006 11:49:55 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=325#p325</guid>
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		<item>
			<title><![CDATA[Simillar Blitz3D functions?]]></title>
			<link>https://gprogs.com/viewtopic.php?pid=324#p324</link>
			<description><![CDATA[<p>Hey! I have trouble, please, help me! <img src="https://gprogs.com/img/smilies/smile.png" width="15" height="15" alt="smile" /><br />I rotate cube and want, that his move in this direction as rotate. Or in Irrlicht have simillar function as MoveEntity in B3D?</p>]]></description>
			<author><![CDATA[null@example.com (Serge Petrowski)]]></author>
			<pubDate>Fri, 12 May 2006 10:46:42 +0000</pubDate>
			<guid>https://gprogs.com/viewtopic.php?pid=324#p324</guid>
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