Topic: Loading IAnimateMeshMS3D and Irrlicht.Addons
I've been having trouble loading an MS3D Model as an IAnimatedMeshMS3D.
When I load my MS3D mesh as an IAnimatedMeshMS3D, I get an error about not being able to convert IAnimatedMesh to IAnimatedMeshMS3D.
On the irrlicht forums I was told I may need to cast IAnimatedMeshMS3D.
Local Mesh:IAnimatedMeshMS3D = Scene.getMesh( "Mesh.ms3d" )
Global Node:IAnimatedMeshSceneNode = Scene.addAnimatedMeshSceneNode( Mesh )
Scene.addCubeSceneNode( 1, Null, Null, Node.getMS3DJointNode( Mesh.getJointName( 0 )).getAbsolutePosition())
Also this is unrelated, but the Irrlicht.Addons mod returns an error. I installed it in irrlicht.mod, then BMax says "Type 'Tirr_IUnknown' not found".