Topic: Irrlicht.Addons

It would be great if someone could update these to work with the new wrapper. I gave it a shot but couldn't manage.

Re: Irrlicht.Addons

greetings Conard smile  ive been having an issue with the scene nodes in most of the addons so i havent been able to convert them yet.  i think the different in ISceneNode between v1.2 and v1.3 is causing the issues.  will get them out there as soon as i can.

Re: Irrlicht.Addons

found the issue...  it was the setMaterial parameter change from s32 to u32.  wasnt causing a compile error because it was valid but was definately causing a headache because it wasnt overriding the default ISceneNode method which returns Null.

see announcements for v1.3 release.

Re: Irrlicht.Addons

Thanks, great job:)