Topic: Bugfix (orthogonal cameras)
Hi,
Please exchange:
void IrrScene_ICameraSceneNode_setProjectionMatrix(ICameraSceneNode* cam, matrix4* projection, bool isOrthogonal = false)
{
if (cam)
cam->setProjectionMatrix(*projection);
}
with:
void IrrScene_ICameraSceneNode_setProjectionMatrix(ICameraSceneNode* cam, matrix4* projection, bool isOrthogonal = false)
{
if (cam)
cam->setProjectionMatrix(*projection,isOrthogonal);
}
Otherwise isOrthogonal() doesn't work.