Topic: Returning the device created by ib3d
Hi gman the more i'm using this the more i'm getting into it!!
I am a bit stuck at the moment, basically ive been using the .b3d side of things and was wondering how to do the following:
1- access the irr device created by the graphics3d command. I need to be able to use the event system from irrlicht core as well as the gui but want to use the ib3d commands for mesh control and key input. Is this possible?
I thought i could do it reading type "ib3d_engine.device" but cannot, are these fields private?
2- When i create a mesh/primitive/camera/light using b3d commands, how can i reference the object when switching to the irrlicht style of programming? At the moment i get messages like cannot convert ib3d_mesh to irrlicht.core.mesh (or something like that)