Topic: Quake 3 Lights
Hey I'm using GtkRadiant 1.5.0 to make the levels for my game, with custom textures of course, but when I compile the maps they are always pitch black ingame.
What am I doing wrong?
UPDATE: Ok sorry my bad heh, i thought lights went from 0.0 to 1.0.
Setting it to 5000 sure did everything bright! heh