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GMan's Mods & Stuff → Programming → Array of ISceneNode
greetings this is one of those 'doh' moments you forgot the indexor on the setmaterial commands.
bill[i].setMaterialFlag(EMF_LIGHTING, False)
bill[i].SetMaterialType(EMT_TRANSPARENT_ADD_COLOR)
bill[i].SetMaterialTexture(0, text)
GMan's Mods & Stuff → Programming → Array of ISceneNode
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