Topic: Protecting assets
Hi Gman,
Can I use your zipengine to something like protecting my art assets by zipping it with a password,
then loading it thru loadscene..
example.
Local fileBuffer:TRamStream = Null
fileBuffer = Null
If (zrObject.OpenZip("data.zip")) Then
fileBuffer = zrObject.ExtractFile("ascene.irr", False, "gman")
zrObject.CloseZip()
End If
'now the problem is how do I load it here
'this will not even compile, of course
scenemgr.loadScene( fileBuffer )
' and if we succeed , how about all the child mesh in the iir file
' that is also inside the zip data
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Tuks..
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