Topic: Irrlicht 1.3 (MacOS X)

Just wanted to inform everyone that I'm currently working on compiling Irrlicht 1.3 for MacOS X. This time I'm taking systematic notes to record all changes that I have to make in the included Xcode project file. I also intend to contribute my corrected file to the Irrlicht team. I hope to have a precompiled version for MacOS X by the time GMan has sorted out the interface. wink There are however a lot of changes in 1.3, including API changes.

Jonas Ledendal

Re: Irrlicht 1.3 (MacOS X)

very, very, much appreciated Jonas thank you smile

Re: Irrlicht 1.3 (MacOS X)

Hi, just wanted to say that I have successfully compiled Irrlicht 1.3 for OSX. It links with my C++ game engine in Xcode and seems to work. I need to do some more testing, then I'll upload it. It was not too bad. All I had to do was remove 8 unused file references and add about 20 new source files to the Xcode project. It is a real pitty that 1.3 was released without those simple fixes. Not compiling out of the box is not exactly attracting more OSX users. I'll be sure to commit my corrected file in hope that it is added to the download package.

Jonas Ledendal