Topic: Camera as a parent to another object
If I use the camera as a parent to an other Object and I try to rotate it, the camera will not rotate correctly.
for example:
...
Type MyEventReceiver Extends IEventReceiver
Method OnEvent:Int(event:SEvent)
...
...
v=player.GetRotation()
v.setY(v.getY()+60.0)
player.SetRotation(v)
...
...
EndMethod
...
EndType
...
camera.setParent(player)
...
Why ?
(Excuse me for my bad English.)