Okay thanks gman, here you go.
' PhysX wrapper functions
' For BlitzMax
' Author - Render
Extern "win32"
Function FindWindowA:Int(class:Int,title$z)
Function LoadLibraryA(lib$z)
Function GetProcAddress:Byte Ptr(lib%,fname$z)
End Extern
Global pxBodyCreatePlane%(x#, y#, z#) "win32"
Global pxBodyCreateCube%(dx#, dy#, dz#, mass#) "win32"
Global pxBodyCreateSphere%(radius#, mass#) "win32"
Global pxBodyCreateCapsule%(height#, radius#, mass#) "win32"
Global pxBodyCreateCylinder%(radius#, height#, nbEdge%, mass#) "win32"
Global pxBodyCreateHull%(vbank:Byte Ptr, nvert%,mass#) "win32"
Global pxBodyCreateHullFromSSM%(surf%, mass#) "win32"
Global pxCreateTriMeshPmap%(vbank:Byte Ptr, fbank:Byte Ptr, MESH_NBVERTICES%, MESH_NBFACES%, file_name:Byte Ptr, pMap%) "win32"
Global pxCreateTriMeshFromPmap%(triangleMesh%, mass#) "win32"
Global pxCreateTriMesh%(vbank:Byte Ptr, fbank:Byte Ptr, MESH_NBVERTICES%, MESH_NBFACES%, mass#) "win32"
Global pxCreateTerrain%(nSize%, bank:Byte Ptr, scale_x#, scale_y#, scale_z#) "win32"
Global pxCreateTerrainFromMesh%(vbank:Byte Ptr, fbank:Byte Ptr, MESH_NBVERTICES%, MESH_NBFACES%, axis#) "win32"
Global pxCreateTerrainPmap(vbank:Byte Ptr, fbank:Byte Ptr, MESH_NBVERTICES%, MESH_NBFACES%, axis#, file_name:Byte Ptr, pMap%) "win32"
Global pxTestTriMesh%(entity%, mass#) "win32"
Global pxCreateTriMeshToFile%(vbank:Byte Ptr, fbank:Byte Ptr, MESH_NBVERTICES%, MESH_NBFACES%, fname:Byte Ptr) "win32"
Global pxCreateTriMeshFromFile%(fname:Byte Ptr, mass#) "win32"
Global pxParticleCreateEmitter%() "win32"
Global pxParticleEmitSetAngDamping(pEmitter, damp) "win32"
Global pxParticleEmitSetLinDamping(pEmitter, damp) "win32"
Global pxParticleEmitSetMass(pEmitter%, mass#) "win32"
Global pxParticleEmitSetRadius(pEmitter%, radius#) "win32"
Global pxParticleEmitSetPosition(pEmitter%, x#, y#, z#) "win32"
Global pxParticleEmitSetRotation(pEmitter%, pitch#, yaw#, roll#) "win32"
Global pxParticleEmitSetRandRadius(pEmitter%, radius#) "win32"
Global pxParticleEmitSetStartSpeed(pEmitter%, minv#, maxv#) "win32"
Global pxParticleEmitSetTDAcceleration(pEmitter%, x#, y#, z#) "win32"
Global pxParticleEmitSetScaleFactor(pEmitter%, radius#, rate#) "win32"
Global pxParticleEmitDeleteFirstParticle%(pEmitter%) "win32"
Global pxParticleEmitDeleteParticle(pEmitter%, particle%) "win32"
Global pxParticleEmitGetAngDamping#(pEmitter%) "win32"
Global pxParticleEmitGetLinDamping#(pEmitter%) "win32"
Global pxParticleEmitGetMass#(pEmitter%) "win32"
Global pxParticleEmitGetRadius#(pEmitter%) "win32"
Global pxParticleEmitGetPositionX#(pEmitter%) "win32"
Global pxParticleEmitGetPositionY#(pEmitter%) "win32"
Global pxParticleEmitGetPositionZ#(pEmitter%) "win32"
Global pxParticleEmitGetRotationPitch#(pEmitter%) "win32"
Global pxParticleEmitGetRotationYaw#(pEmitter%) "win32"
Global pxParticleEmitGetRotationRoll#(pEmitter%) "win32"
Global pxParticleEmitGetRandRadius#(pEmitter%) "win32"
Global pxParticleEmitGetStartSpeedMax#(pEmitter%) "win32"
Global pxParticleEmitGetStartSpeedMin#(pEmitter%) "win32"
Global pxParticleEmitGetTDAccelerationX#(pEmitter%) "win32"
Global pxParticleEmitGetTDAccelerationY#(pEmitter%) "win32"
Global pxParticleEmitGetTDAccelerationZ#(pEmitter%) "win32"
Global pxParticleEmitGetScaleFactorRadius#(pEmitter%) "win32"
Global pxParticleEmitGetScaleFactorRate#(pEmitter%) "win32"
Global pxParticleEmitGetNumberParticles%(pEmitter%) "win32"
Global pxParticleEmitAddParticle%(pEmitter%, entity%) "win32"
Global pxParticleEmitDelete(pEmitter%) "win32"
Global pxParticleUpdateEmitter(pEmitter%) "win32"
Global pxParticleGetEntity%(particle%) "win32"
Global pxParticleGetBody%(particle%) "win32"
Global pxParticleGetradius#(particle%) "win32"
Global pxKinematicSet(body%) "win32"
Global pxKinematicClear(body%) "win32"
Global pxKinematicMove(body%, x#, y#, z#) "win32"
Global pxKinematicSetPosition(body%, x#, y#, z#) "win32"
Global pxKinematicSetRotation(body%, pitch#, yaw#, roll#) "win32"
Global pxCreateMagnet%(minvforce#, middleforce#, maxforce#) "win32"
Global pxMagnetActivate(mdata%, mmode%, fmode%) "win32"
Global pxMagnetSetPosition(mdata%, pos_x#, pos_y#, pos_z#) "win32"
Global pxMagnetSetMaxRadius(mdata%, radius#) "win32"
Global pxMagnetSetMinRadius(mdata%, radius#) "win32"
Global pxMagnetSetMaxForce(mdata%, force#) "win32"
Global pxMagnetSetMidForce(mdata%, force#) "win32"
Global pxMagnetSetMinForce(mdata%, force#) "win32"
Global pxMagnetSetMask(mdata%, mask%) "win32"
Global pxMagnetGetPositionX#(mdata) "win32"
Global pxMagnetGetPositionY#(mdata) "win32"
Global pxMagnetGetPositionZ#(mdata) "win32"
Global pxMagnetGetMaxRadius#(mdata%) "win32"
Global pxMagnetGetMinRadius#(mdata%) "win32"
Global pxMagnetGetMaxForce#(mdata%) "win32"
Global pxMagnetGetMidForce#(mdata%) "win32"
Global pxMagnetGetMinForce#(mdata%) "win32"
Global pxMagnetGetMask%(mdata%) "win32"
Global pxMagnetDelete(mdata%) "win32"
Global pxCreateWaterCirPlane%(radius#, depth#) "win32"
Global pxCreateWaterRectPlane%(width#, height#, depth#) "win32"
Global pxCreateWaterInfinPlane%(depth#) "win32"
Global pxWaterSetDimension(water%, width#, height#) "win32"
Global pxWaterSetRadius(water%, radius#) "win32"
Global pxWaterSetPosition(water%, pos_x#, pos_y#, pos_z#) "win32"
Global pxWaterSetRotation(water%, angle#) "win32"
Global pxWaterSetFluxion(water%, fl_x#, fl_y#, fl_z#) "win32"
Global pxWaterGetWidth#(water%) "win32"
Global pxWaterGetHeight#(water%) "win32"
Global pxWaterGetRadius#(water%) "win32"
Global pxWaterGetPositionX#(water%) "win32"
Global pxWaterGetPositionY#(water%) "win32"
Global pxWaterGetPositionZ#(water%) "win32"
Global pxWaterGetRotation#(water%) "win32"
Global pxWaterGetDepth#(water%) "win32"
Global pxWaterDelete(water%) "win32"
Global pxCreateKep%(buo#, radius#, maxvdis#) "win32"
Global pxKepAddToBody(kdata%, body%) "win32"
Global pxKepSetLocalPosition(kdata%, pos_x#, pos_y#, pos_z#) "win32"
Global pxKepSetGlobalPosition(kdata%, pos_x#, pos_y#, pos_z#) "win32"
Global pxKepSetAngularDamping(kdata%, angdamp#) "win32"
Global pxKepSetLinearDamping(kdata%, lindamp#) "win32"
Global pxWaterUpdate(water%) "win32"
Global pxKepGetPosX#(kdata%) "win32"
Global pxKepGetPosY#(kdata%) "win32"
Global pxKepGetPosZ#(kdata%) "win32"
Global pxKepGetNumber%(body%) "win32"
Global pxKepGetKepFromBody%(body%, num%) "win32"
Global pxTriggerCreateCube%(dx#, dy#, dz#) "win32"
Global pxTriggerCreateSphere%(radius#) "win32"
Global pxTriggerCreateCapsule%(height#, radius#) "win32"
Global pxTriggerCreateCylinder%(radius#, height#, nbEdge%) "win32"
Global pxTriggerCreateHull%(vbank:Byte Ptr, nvert%) "win32"
Global pxTriggerSetPosition(body%, x#, y#, z#) "win32"
Global pxTriggerSetRotation(body%, pitch#, yaw#, roll#) "win32"
Global pxTriggerGetNumBody%(trigger%) "win32"
Global pxTriggerGetBody%(trigger%, num%) "win32"
Global pxTriggerGetBodyTrigger%(body%) "win32"
Global pxUpdateTriggers() "win32"
Global pxCreateCompoundDesc%() "win32"
Global pxCompoundAddCubeShape%(compoundDesc%, dx#, dy#, dz#) "win32"
Global pxCompoundAddSphereShape%(compoundDesc%, radius#) "win32"
Global pxCompoundAddCapsuleShape%(compoundDesc%, radius#, height#) "win32"
Global pxCompoundAddCylinderShape%(compoundDesc%, radius#, height#, nbEdge%) "win32"
Global pxCompoundAddHullShape%(compoundDesc%, vbank:Byte Ptr, nvert%) "win32"
Global pxCompoundSetShapePos(shape%, x#, y#, z#) "win32"
Global pxCompoundSetShapeRot(shape%, pitch#, yaw#, roll#) "win32"
Global pxCreateCompound%(compoundDesc%, mass#) "win32"
Global pxCreateStaticCompound%(compoundDesc%, mass#) "win32"
Global pxCreateCloth%(entity%, surf%) "win32"
Global pxCreateTearableCloth%(entity%, surf%) "win32"
Global pxCreateMetalCloth%(entity%, surf%, coreActor%, impThr#, depth#) "win32"
Global pxCreateClothSpec%(vbank:Byte Ptr, fbank:Byte Ptr, MESH_NBVERTICES%, MESH_NBFACES%) "win32"
Global pxCreateMetalClothSpec%(vbank:Byte Ptr, fbank:Byte Ptr, MESH_NBVERTICES%,MESH_NBFACES%, coreActor%, impThr#, depth#) "win32"
Global pxClothGetAttachmentResponseCoefficient#(Cloth%) "win32"
Global pxClothGetAttachmentTearFactor#(Cloth%) "win32"
Global pxClothGetBendingStiffness#(Cloth%) "win32"
Global pxClothGetCollisionResponseCoefficient#(Cloth%) "win32"
Global pxClothGetDampingCoefficient#(Cloth%) "win32"
Global pxClothGetDensity#(Cloth%) "win32"
Global pxClothGetFriction#(Cloth%) "win32"
Global pxClothGetPressure#(Cloth%) "win32"
Global pxClothGetSleepLinearVelocity#(Cloth%) "win32"
Global pxClothGetStretchingStiffness#(Cloth%) "win32"
Global pxClothGetTearFactor#(Cloth%) "win32"
Global pxClothGetThickness#(Cloth%) "win32"
Global pxClothGetNumVertices%(Cloth%) "win32"
Global pxClothIsSleeping%(Cloth%) "win32"
Global pxClothGetEntity%(Cloth%) "win32"
Global pxClothGetUserData%(Cloth%) "win32"
Global pxClothPutToSleep(Cloth%) "win32"
Global pxClothWakeUp(Cloth%) "win32"
Global pxClothSetTeareble(Cloth%) "win32"
Global pxClothSetTearFactor(Cloth%, coef#) "win32"
Global pxClothSetAttachmentResponseCoefficient#(Cloth%, coef#) "win32"
Global pxClothSetAttachmentTearFactor#(Cloth%, coef#) "win32"
Global pxClothSetBending(Cloth%) "win32"
Global pxClothSetBendingStiffness#(Cloth%, coef#) "win32"
Global pxClothSetCollisionResponseCoefficient#(Cloth%, coef#) "win32"
Global pxClothSetDampingCoefficient#(Cloth%, coef#) "win32"
Global pxClothSetComDampingCoefficient#(Cloth%, coef#) "win32"
Global pxClothSetFriction#(Cloth%, coef#) "win32"
Global pxClothSetPressure#(Cloth%, coef#) "win32"
Global pxClothSetSleepLinearVelocity#(Cloth%, coef#) "win32"
Global pxClothSetStretchingStiffness#(Cloth%, coef#) "win32"
Global pxClothSetThickness#(Cloth%, coef#) "win32"
Global pxClothSetUserData(Cloth%, userdata%) "win32"
Global pxClothMaskSet(Cloth%, mask%) "win32"
Global pxClothMaskCombineSet(Cloth%, mask%) "win32"
Global pxClothSetVertexPos(Cloth%, vbank:Byte Ptr, numVert%) "win32"
Global pxClothGetVertexPos(Cloth%, vbank:Byte Ptr, numVert%) "win32"
Global pxClothGetNormals(Cloth%, nbank:Byte Ptr) "win32"
Global pxClothAttachVertexToPos(Cloth%, vID%, pos_x#, pos_y#, pos_z#) "win32"
Global pxClothAttachToCollidingShapes(Cloth%) "win32"
Global pxClothAddForceAtPos(Cloth%, pos_x#, pos_y#, pos_z#, magnitude#, radius#) "win32"
Global pxClothAddForceAtVertex(Cloth%, nx#, ny#, nz#, vID%) "win32"
Global pxUpdateCloth() "win32"
Global pxClothDelete(Cloth%) "win32"
Global pxCreateSpringAndDamperEffector%(body1%, body2%) "win32"
Global pxSetLinearSpring(spring%, SpringRelaxed#, CompressForce#, CompressSaturate#, StretchForce#, StretchSaturate#) "win32"
Global pxSetLinearDamper(spring%, CompressForce#, CompressSaturate#, StretchForce#, StretchSaturate#) "win32"
Global pxDeleteEffector(effector%) "win32"
Global pxWheelAddToBody%(body%, pos_x#, pos_y#, pos_z#) "win32"
Global pxWheelSetRadius(wheel%, radius#) "win32"
Global pxWheelSetRotation(wheel%, pitch#, yaw#, roll#) "win32"
Global pxWheelSetMotorTorque(wheel%, torque#) "win32"
Global pxWheelSetSteerAngle(wheel%, angle#) "win32"
Global pxWheelSetBrakeTorque(wheel%, torque#) "win32"
Global pxWheelSetSuspension(wheel%, susp#, rest#, damping#) "win32"
Global pxWheelSetFrictionToSide(wheel%, friction#) "win32"
Global pxWheelSetFrictionToFront(wheel%, friction#) "win32"
Global pxWheelSetCollisionGroup(wheel%, group%) "win32"
Global pxWheelGetSteerAngle#(wheel%) "win32"
Global pxWheelGetAxleSpeed#(wheel%) "win32"
Global pxWheelGetRadius#(wheel%) "win32"
Global pxWheelGetSuspensionTravel#(wheel%) "win32"
Global pxWheelGetSuspensionRestitution#(wheel%) "win32"
Global pxWheelGetSuspensionDamping#(wheel%) "win32"
Global pxWheelGetPositionX#(wheel%) "win32"
Global pxWheelGetPositionY#(wheel%) "win32"
Global pxWheelGetPositionZ#(wheel%) "win32"
Global pxWheelUpdateSpec(wheel%, mode%) "win32"
Global pxWheelGetPositionXSpec#(wheel%) "win32"
Global pxWheelGetPositionYSpec#(wheel%) "win32"
Global pxWheelGetPositionZSpec#(wheel%) "win32"
Global pxWheelGetRotationPitchSpec#(wheel%) "win32"
Global pxWheelGetRotationYawSpec#(wheel%) "win32"
Global pxWheelGetRotationRollSpec#(wheel%) "win32"
Global pxWheelGetContactX#(wheel%) "win32"
Global pxWheelGetContactY#(wheel%) "win32"
Global pxWheelGetContactZ#(wheel%) "win32"
Global pxWheelGetContactForce#(wheel%) "win32"
Global pxWheelGetContactLatDirectionX#(wheel%) "win32"
Global pxWheelGetContactLatDirectionY#(wheel%) "win32"
Global pxWheelGetContactLatDirectionZ#(wheel%) "win32"
Global pxWheelGetContactLatImpulse#(wheel%) "win32"
Global pxWheelGetContactLonDirectionX#(wheel%) "win32"
Global pxWheelGetContactLonDirectionY#(wheel%) "win32"
Global pxWheelGetContactLonDirectionZ#(wheel%) "win32"
Global pxWheelGetContactLonImpulse#(wheel%) "win32"
Global pxWheelGetContactMaterial%(wheel%) "win32"
Global pxWheelGetFrictionToSide#(wheel%) "win32"
Global pxWheelGetFrictionToFront#(wheel%) "win32"
Global pxWheelSetMask(wheel%, mask%) "win32"
Global pxWheelSetMaskCombine(wheel%, mask%) "win32"
Global pxWheelClearMask(wheel%) "win32"
Global pxWheelDelete(wheel%) "win32"
Global pxJointCreateSuspFront%(body0%, body1%, x#, y#, z#) "win32"
Global pxJointCreateSuspBack%(body0%, body1%, x#, y#, z#) "win32"
Global pxJointSuspSetSteerN(joint%, x#, y#, z#) "win32"
Global pxJointSuspSetTurnN(joint%, x#, y#, z#) "win32"
Global pxJointSuspSetLinLimit(joint%, lim#) "win32"
Global pxJointSuspSetLinParameter(joint%, spring#, rest#, damp#) "win32"
Global pxJointSuspSetAngLimit(joint%, lim#) "win32"
Global pxJointSuspSetAngParameter(joint%, spring#, rest#, damp#) "win32"
Global pxJointSuspSetAngle(joint%, angle#) "win32"
Global pxJointSuspSetSpeed(joint%, speed#) "win32"
Global pxJointSuspSetBrake(joint%, mode%) "win32"
Global pxCCDSkeletonEnable(mode%) "win32"
Global pxCCDSkeletonSetEpsilon(eps#) "win32"
Global pxBodySetCCDSkeleton(body%, x#, y#, z#) "win32"
Global pxBodySetCCDSkeletonThreshold(body%, thres#) "win32"
Global pxBodySetFlagCCDSkeletonDynamic(body%) "win32"
Global pxBodyGetCCDSkeleton%(body%) "win32"
Global pxBodyDeleteCCDSkeleton(ccd%) "win32"
Global pxCreateRay%() "win32"
Global pxRaySetDir(ray%, nx#, ny#, nz#) "win32"
Global pxRaySetPosition(ray%, x#, y#, z#) "win32"
Global pxRayGetDistance#(ray%, mode%) "win32"
Global pxRayGetBody%(ray%, mode%) "win32"
Global pxRayGetMaterial%(ray%, mode%) "win32"
Global pxRayGetPickX#(ray%, mode%) "win32"
Global pxRayGetPickY#(ray%, mode%) "win32"
Global pxRayGetPickZ#(ray%, mode%) "win32"
Global pxRayGetPickNX#(ray%, mode%) "win32"
Global pxRayGetPickNY#(ray%, mode%) "win32"
Global pxRayGetPickNZ#(ray%, mode%) "win32"
Global pxRegWriteDriverPath%(str:Byte Ptr) "win32"
Global pxRegWriteString%(RootKey%, Path:Byte Ptr, Name:Byte Ptr, Data:Byte Ptr) "win32"
Global pxRegWriteInt%(RootKey%, Path:Byte Ptr, Name:Byte Ptr, Data%) "win32"
Global pxRegReadInt%(RootKey%, Path:Byte Ptr, Name:Byte Ptr) "win32"
Global pxRegReadString:Byte Ptr(RootKey%, Path:Byte Ptr, Name:Byte Ptr) "win32"
Global pxRegDeleteValue%(RootKey%, Path:Byte Ptr, Name:Byte Ptr) "win32"
Global pxRegDeleteKey%(RootKey%, Path:Byte Ptr, Name:Byte Ptr) "win32"
Global pxGetContacts%(body%) "win32"
Global pxContactGetBody%(body%, coll%) "win32"
Global pxContactGetPointX#(body%, coll%) "win32"
Global pxContactGetPointY#(body%, coll%) "win32"
Global pxContactGetPointZ#(body%, coll%) "win32"
Global pxContactGetPointNX#(body%, coll%) "win32"
Global pxContactGetPointNY#(body%, coll%) "win32"
Global pxContactGetPointNZ#(body%, coll%) "win32"
Global pxContactGetForceN#(body%, coll%) "win32"
Global pxContactGetForceNX#(body%, coll%) "win32"
Global pxContactGetForceNY#(body%, coll%) "win32"
Global pxContactGetForceNZ#(body%, coll%) "win32"
Global pxContactGetForceT#(body%, coll%) "win32"
Global pxContactGetForceTX#(body%, coll%) "win32"
Global pxContactGetForceTY#(body%, coll%) "win32"
Global pxContactGetForceTZ#(body%, coll%) "win32"
Global pxContactEventsOnStartTouch%(body%) "win32"
Global pxContactEventsOnEndTouch%(body%) "win32"
Global pxMaskSet(body%, mask%) "win32"
Global pxMaskCombineSet(body%, mask%) "win32"
Global pxMaskClear(body%) "win32"
Global pxBodySetCollisionGroup(body%, group%) "win32"
Global pxBodySetCollisionGroupPair(group1%, group2%) "win32"
Global pxBodySetCollisionGroupFlag(group1%, group2%, flag%) "win32"
Global pxBodySetMagnetMask(body%, mask%) "win32"
Global pxBodyGetMagnetMask%(body%) "win32"
Global pxBodySetFrozen(body%, stat%) "win32"
Global pxBodySetFrozenRotX(body%, stat%) "win32"
Global pxBodySetFrozenRotY(body%, stat%) "win32"
Global pxBodySetFrozenRotZ(body%, stat%) "win32"
Global pxBodySetFrozenRot(body%, stat%) "win32"
Global pxBodySetFrozenPosX(body%, stat%) "win32"
Global pxBodySetFrozenPosY(body%, stat%) "win32"
Global pxBodySetFrozenPosZ(body%, stat%) "win32"
Global pxBodySetFrozenPos(body%, stat%) "win32"
Global pxBodySetFlagGravity(body%, stat%) "win32"
Global pxBodySetFlagCollision(body%, stat%) "win32"
Global pxBodySetFlagResponse(body%, stat%) "win32"
Global pxBodySetFlagContacttable(body%, stat%) "win32"
Global pxBodySetFlagMagniteble(body%, stat%) "win32"
Global pxBodySetFlagTriggertable(body%, stat%) "win32"
Global pxBodySetFlagRayCast(body%, stat%) "win32"
Global pxDeleteBody(num%) "win32"
Global pxDeleteJoint(joint%) "win32"
Global pxJointCreateHinge%(body1%, body2%, x#, y#, z#, nx#, ny#, nz#) "win32"
Global pxJointCreateSpherical%(body1%, body2%, x#, y#, z#, nx#, ny#, nz#) "win32"
Global pxJointCreateDistance%(body1%, body2%, p1_x#, p1_y#, p1_z#, p2_x#, p2_y#, p2_z#) "win32"
Global pxJointCreateFixed%(body1%, body2%) "win32"
Global pxJointCreateCylindrical%(body1%, body2%, x#, y#, z#, nx#, ny#, nz#, minv_limit#, maxv_limit#) "win32"
Global pxJointCreatePrismatic%(body1%, body2%, x#, y#, z#, nx#, ny#, nz#, minv_limit#, maxv_limit#) "win32"
Global pxJointCreateOnLine%(body1%, x#, y#, z#, nx#, ny#, nz#) "win32"
Global pxJointCreateInPlane%(body1%, x#, y#, z#, nx#, ny#, nz#) "win32"
Global pxJointCreatePulley%(body1%, body2%, distance#, stiff#, k_ratio#) "win32"
Global pxJointCreateD6Joint%(body1%, body2%, x#, y#, z#, nx#, ny#, nz#) "win32"
Global pxD6JointSetPosMotion(joint%, xMot%, yMot%, zMot%) "win32"
Global pxD6JointSetAngleMotion(joint%, twistMot%, swing1Mot%, swing2Mot%) "win32"
Global pxD6JointSetLinearLimit(joint%, lim#) "win32"
Global pxD6JointSetSwingLimit(joint%, swing1Lim#, swing2Lim#) "win32"
Global pxD6JointSetTwistLimit(joint%, lowLim#, heighLim#) "win32"
Global pxJointHingeSetLimit(joint%, minv#, maxv#) "win32"
Global pxJointHingeSetSpring(joint%, spr#, targetVal#) "win32"
Global pxJointSphericalSetLimitAngle(joint%, angle#, hardn#, restit#) "win32"
Global pxJointSphericalSetLimitTwist(joint%, minvtwist#, maxvtwist#, spr#, damp#, targetVal#) "win32"
Global pxJointSphericalSetLimitSpring(joint%, spr#, damp#, targetVal#) "win32"
Global pxJointDistanceSetPoint(joint%, minvdist#, maxvdist#) "win32"
Global pxJointDistanceSetSpring(joint%, spr#, damp#) "win32"
Global pxJointAddLimitPlane(joint%, x#, y#, z#, nx#, ny#, nz#) "win32"
Global pxJointPulleySetAnchor(joint%, x1#, y1#, z1#, x2#, y2#, z2#) "win32"
Global pxJointPulleySetLocalAttachBody(joint%, x1#, y1#, z1#, x2#, y2#, z2#) "win32"
Global pxJointHingeSetMotor(joint%, force#, velTarget#) "win32"
Global pxJointSetBreakable(joint%, force#, torque#) "win32"
Global pxJointIsBroken%(joint%) "win32"
Global pxJointHingeSetCollision(joint%) "win32"
Global pxJointSphericalSetCollision(joint%) "win32"
Global pxJointDistanceSetCollision(joint%) "win32"
Global pxJointCylindricalSetCollision(joint%) "win32"
Global pxSetGravity(gx#, gy#, gz#) "win32"
Global pxBodySetMass(num%, mass#) "win32"
Global pxBodySetCMassLocalPosition(num%, x#, y#, z#) "win32"
Global pxBodySetCMassGlobalPosition(num%, x#, y#, z#) "win32"
Global pxBodySetMassSpaceInertiaTensor(num%, x#, y#, z#) "win32"
Global pxBodyGetCMassGlobalPositionX#(body%) "win32"
Global pxBodyGetCMassGlobalPositionY#(body%) "win32"
Global pxBodyGetCMassGlobalPositionZ#(body%) "win32"
Global pxBodyGetCMassLocalPositionX#(body%) "win32"
Global pxBodyGetCMassLocalPositionY#(body%) "win32"
Global pxBodyGetCMassLocalPositionZ#(body%) "win32"
Global pxBodyGetMass#(body%) "win32"
Global pxBodySetMyForce(body%, lx#, ly#, lz#) "win32"
Global pxBodyAddForce(num%, vx#, vy#, vz#, mode%) "win32"
Global pxBodyAddForceAtPos(num%, vx#, vy#, vz#, px#, py#, pz#, mode%) "win32"
Global pxBodyAddForceAtLocalPos(body%, vx#, vy#, vz#, px#, py#, pz#, mode%) "win32"
Global pxBodyAddLocalForce(num%, vx#, vy#, vz#, mode%) "win32"
Global pxBodyAddLocalForceAtPos(num%, vx#, vy#, vz#, px#, py#, pz#, mode%) "win32"
Global pxBodyAddLocalForceAtLocalPos(body%, vx#, vy#, vz#, px#, py#, pz#, mode%) "win32"
Global pxBodyAddTorque(body%, vx#, vy#, vz#, mode%) "win32"
Global pxBodyAddLocalTorque(body%, vx#, vy#, vz#, mode%) "win32"
Global pxBodySetAngularSpeed(body%, ax#, ay#, az#) "win32"
Global pxBodySetLinearSpeed(body%, lx#, ly#, lz#) "win32"
Global pxBodySetLocalLinearSpeed(body%, lx#, ly#, lz#) "win32"
Global pxBodySetLocalAngularSpeed(body%, lx#, ly#, lz#) "win32"
Global pxBodySetAngularDamping(body%, angDamp#) "win32"
Global pxBodySetLinearDamping(body%, linDamp#) "win32"
Global pxBodySetAngularMomentum(body%, ax#, ay#, az#) "win32"
Global pxBodySetLinearMomentum(body%, lx#, ly#, lz#) "win32"
Global pxBodySetMaxAngularSpeed(body%, speed#) "win32"
Global pxBodySetSleepEnergyThreshold(body%, tres#) "win32"
Global pxBodySetSleepAngularVelocity(body%, tres#) "win32"
Global pxBodySetSleepLinearVelocity(body%, tres#) "win32"
Global pxBodySetSleepWakeUp(body%, wakeCounterValue#) "win32"
Global pxBodySetSleepPut(body%) "win32"
Global pxBodySetSolverIterationCount(body%, itercount%) "win32"
Global pxBodySetBodyName(body%, name:Byte Ptr) "win32"
Global pxBodySetBodyEntity(body%, entity%) "win32"
Global pxBodySetBodyUserData(body%, userdata%) "win32"
Global pxMoveBodyToPoint(body%, maxvspeed#, x#, y#, z#) "win32"
Global pxAddBodytoBody(body1%, body2%) "win32"
Global pxCopyBody%(body%) "win32"
Global pxCreateMaterial%() "win32"
Global pxMaterialSetToBody(body%, mat%) "win32"
Global pxMaterialSetRestitution(mat%, rest#) "win32"
Global pxMaterialSetRestitutionCombineMode(mat%, mode%) "win32"
Global pxMaterialSetStFriction(mat%, fric#) "win32"
Global pxMaterialSetDyFriction(mat%, fric#) "win32"
Global pxMaterialSetFrictionV(mat%, sfric#, dfric#) "win32"
Global pxMaterialSetFrictionCombineMode(mat%, mode%) "win32"
Global pxCreateAnisotripicMaterial%(nx#, ny#, nz#) "win32"
Global pxMaterialSetFlagStrongFriction(mat%) "win32"
Global pxGetMaterial%(body%) "win32"
Global pxBodySetPosition(num%, pos_x#, pos_y#, pos_z#) "win32"
Global pxBodySetRotation(num%, pitch#, yaw#, roll#) "win32"
Global pxBodyGetPositionX#(num%) "win32"
Global pxBodyGetPositionY#(num%) "win32"
Global pxBodyGetPositionZ#(num%) "win32"
Global pxBodyGetRotationPitch#(num%) "win32"
Global pxBodyGetRotationYaw#(num%) "win32"
Global pxBodyGetRotationRoll#(num%) "win32"
Global pxBodyGetAngularSpeed#(num%) "win32"
Global pxBodyGetAngularSpeedX#(num%) "win32"
Global pxBodyGetAngularSpeedY#(num%) "win32"
Global pxBodyGetAngularSpeedZ#(num%) "win32"
Global pxBodyGetLinearSpeed#(num%) "win32"
Global pxBodyGetLinearSpeedX#(num%) "win32"
Global pxBodyGetLinearSpeedY#(num%) "win32"
Global pxBodyGetLinearSpeedZ#(num%) "win32"
Global pxBodyGetLocalLinearSpeedX#(body%) "win32"
Global pxBodyGetLocalLinearSpeedY#(body%) "win32"
Global pxBodyGetLocalLinearSpeedZ#(body%) "win32"
Global pxBodyGetLinearVecSpeedX#(num%) "win32"
Global pxBodyGetLinearVecSpeedY#(num%) "win32"
Global pxBodyGetLinearVecSpeedZ#(num%) "win32"
Global pxBodyGetLocalPointSpeed(body%, x#, y#, z#) "win32"
Global pxBodyGetLocalPointSpeedX(body%, x#, y#, z#) "win32"
Global pxBodyGetLocalPointSpeedY(body%, x#, y#, z#) "win32"
Global pxBodyGetLocalPointSpeedZ(body%, x#, y#, z#) "win32"
Global pxBodyGetAngularDamping#(body%) "win32"
Global pxBodyGetLinearDamping#(body%) "win32"
Global pxBodyGetAngularMomentum#(body%) "win32"
Global pxBodyGetLinearMomentum#(body%) "win32"
Global pxBodyGetMaxAngularVelocity#(body%) "win32"
Global pxGetBodyName:Byte Ptr(body%) "win32"
Global pxGetBodyEntity%(body%) "win32"
Global pxGetBodyUserData%(body%) "win32"
Global pxBodyGetSleepAngularVelocity#(body%) "win32"
Global pxBodyGetSleepLinearVelocity#(body%) "win32"
Global pxBodyIsDynamic%(body%) "win32"
Global pxBodyIsSleeping%(body%) "win32"
Global pxGetNumberAllBody%() "win32"
Global pxCreateWorld%(plane%, password:Byte Ptr) "win32"
Global pxDestroyWorld() "win32"
Global pxRenderPhysic(time#, sinc%) "win32"
Global pxSetTiming(maxTimeStep#, maxIter%, StepMethod%) "win32"
Global pxSDKSetParameter(param#) "win32"
Global pxSetPause(pause%) "win32"
Global pxChekPPU%() "win32"
Global pxChekPPUMode%() "win32"
Global pxSetHardwareSimulation(mode%) "win32"
Global pxCreateScene%() "win32"
Global pxSceneChange(scene) "win32"
Global pxBodyAddEntity(entity%,body%) "win32"
Global peeksint%(addr%) "win32"
Global pxGetAngleBetweenVec#(v1x#, v1y#, v1z#, v2x#, v2y#, v2z#) "win32"
Global lib% = LoadLibraryA("Blitzpx.dll")
If lib%
pxBodyCreatePlane=GetProcAddress(lib,"_pxBodyCreatePlane@12")
pxBodyCreateCube=GetProcAddress(lib,"_pxBodyCreateCube@16")
pxBodyCreateSphere=GetProcAddress(lib,"_pxBodyCreateSphere@8")
pxBodyCreateCapsule=GetProcAddress(lib,"_pxBodyCreateCapsule@12")
pxBodyCreateCylinder=GetProcAddress(lib,"_pxBodyCreateCylinder@16")
pxBodyCreateHull=GetProcAddress(lib,"_pxBodyCreateHull@12")
pxBodyCreateHullFromSSM=GetProcAddress(lib,"_pxBodyCreateHullFromSSM@8")
pxCreateTriMeshPmap=GetProcAddress(lib,"_pxCreateTriMeshPmap@24")
pxCreateTriMeshFromPmap=GetProcAddress(lib,"_pxCreateTriMeshFromPmap@8")
pxCreateTriMesh=GetProcAddress(lib,"_pxCreateTriMesh@20")
pxCreateTerrain=GetProcAddress(lib,"_pxCreateTerrain@20")
pxCreateTerrainFromMesh=GetProcAddress(lib,"_pxCreateTerrainFromMesh@20")
pxCreateTerrainPmap=GetProcAddress(lib,"_pxCreateTerrainPmap@28")
pxTestTriMesh=GetProcAddress(lib,"_pxTestTriMesh@8")
pxCreateTriMeshToFile=GetProcAddress(lib,"_pxCreateTriMeshToFile@20")
pxCreateTriMeshFromFile=GetProcAddress(lib,"_pxCreateTriMeshFromFile@8")
pxParticleCreateEmitter=GetProcAddress(lib,"_pxParticleCreateEmitter@0")
pxParticleEmitSetAngDamping=GetProcAddress(lib,"_pxParticleEmitSetAngDamping@8")
pxParticleEmitSetLinDamping=GetProcAddress(lib,"_pxParticleEmitSetLinDamping@8")
pxParticleEmitSetMass=GetProcAddress(lib,"_pxParticleEmitSetMass@8")
pxParticleEmitSetRadius=GetProcAddress(lib,"_pxParticleEmitSetRadius@8")
pxParticleEmitSetPosition=GetProcAddress(lib,"_pxParticleEmitSetPosition@16")
pxParticleEmitSetRotation=GetProcAddress(lib,"_pxParticleEmitSetRotation@16")
pxParticleEmitSetRandRadius=GetProcAddress(lib,"_pxParticleEmitSetRandRadius@8")
pxParticleEmitSetStartSpeed=GetProcAddress(lib,"_pxParticleEmitSetStartSpeed@12")
pxParticleEmitSetTDAcceleration=GetProcAddress(lib,"_pxParticleEmitSetTDAcceleration@16")
pxParticleEmitSetScaleFactor=GetProcAddress(lib,"_pxParticleEmitSetScaleFactor@12")
pxParticleEmitDeleteFirstParticle=GetProcAddress(lib,"_pxParticleEmitDeleteFirstParticle@4")
pxParticleEmitDeleteParticle=GetProcAddress(lib,"_pxParticleEmitDeleteParticle@8")
pxParticleEmitGetAngDamping=GetProcAddress(lib,"_pxParticleEmitGetAngDamping@4")
pxParticleEmitGetLinDamping=GetProcAddress(lib,"_pxParticleEmitGetLinDamping@4")
pxParticleEmitGetMass=GetProcAddress(lib,"_pxParticleEmitGetMass@4")
pxParticleEmitGetRadius=GetProcAddress(lib,"_pxParticleEmitGetRadius@4")
pxParticleEmitGetPositionX=GetProcAddress(lib,"_pxParticleEmitGetPositionX@4")
pxParticleEmitGetPositionY=GetProcAddress(lib,"_pxParticleEmitGetPositionY@4")
pxParticleEmitGetPositionZ=GetProcAddress(lib,"_pxParticleEmitGetPositionZ@4")
pxParticleEmitGetRotationPitch=GetProcAddress(lib,"_pxParticleEmitGetRotationPitch@4")
pxParticleEmitGetRotationYaw=GetProcAddress(lib,"_pxParticleEmitGetRotationYaw@4")
pxParticleEmitGetRotationRoll=GetProcAddress(lib,"_pxParticleEmitGetRotationRoll@4")
pxParticleEmitGetRandRadius=GetProcAddress(lib,"_pxParticleEmitGetRandRadius@4")
pxParticleEmitGetStartSpeedMax=GetProcAddress(lib,"_pxParticleEmitGetStartSpeedMax@4")
pxParticleEmitGetStartSpeedMin=GetProcAddress(lib,"_pxParticleEmitGetStartSpeedMin@4")
pxParticleEmitGetTDAccelerationX=GetProcAddress(lib,"_pxParticleEmitGetTDAccelerationX@4")
pxParticleEmitGetTDAccelerationY=GetProcAddress(lib,"_pxParticleEmitGetTDAccelerationY@4")
pxParticleEmitGetTDAccelerationZ=GetProcAddress(lib,"_pxParticleEmitGetTDAccelerationZ@4")
pxParticleEmitGetScaleFactorRadius=GetProcAddress(lib,"_pxParticleEmitGetScaleFactorRadius@4")
pxParticleEmitGetScaleFactorRate=GetProcAddress(lib,"_pxParticleEmitGetScaleFactorRate@4")
pxParticleEmitGetNumberParticles=GetProcAddress(lib,"_pxParticleEmitGetNumberParticles@4")
pxParticleEmitAddParticle=GetProcAddress(lib,"_pxParticleEmitAddParticle@8")
pxParticleEmitDelete=GetProcAddress(lib,"_pxParticleEmitDelete@4")
pxParticleUpdateEmitter=GetProcAddress(lib,"_pxParticleUpdateEmitter@4")
pxParticleGetEntity=GetProcAddress(lib,"_pxParticleGetEntity@4")
pxParticleGetBody=GetProcAddress(lib,"_pxParticleGetBody@4")
pxParticleGetradius=GetProcAddress(lib,"_pxParticleGetradius@4")
pxKinematicSet=GetProcAddress(lib,"_pxKinematicSet@4")
pxKinematicClear=GetProcAddress(lib,"_pxKinematicClear@4")
pxKinematicMove=GetProcAddress(lib,"_pxKinematicMove@16")
pxKinematicSetPosition=GetProcAddress(lib,"_pxKinematicSetPosition@16")
pxKinematicSetRotation=GetProcAddress(lib,"_pxKinematicSetRotation@16")
pxCreateMagnet=GetProcAddress(lib,"_pxCreateMagnet@12")
pxMagnetActivate=GetProcAddress(lib,"_pxMagnetActivate@12")
pxMagnetSetPosition=GetProcAddress(lib,"_pxMagnetSetPosition@16")
pxMagnetSetMaxRadius=GetProcAddress(lib,"_pxMagnetSetMaxRadius@8")
pxMagnetSetMinRadius=GetProcAddress(lib,"_pxMagnetSetMinRadius@8")
pxMagnetSetMaxForce=GetProcAddress(lib,"_pxMagnetSetMaxForce@8")
pxMagnetSetMidForce=GetProcAddress(lib,"_pxMagnetSetMidForce@8")
pxMagnetSetMinForce=GetProcAddress(lib,"_pxMagnetSetMinForce@8")
pxMagnetSetMask=GetProcAddress(lib,"_pxMagnetSetMask@8")
pxMagnetGetPositionX=GetProcAddress(lib,"_pxMagnetGetPositionX@4")
pxMagnetGetPositionY=GetProcAddress(lib,"_pxMagnetGetPositionY@4")
pxMagnetGetPositionZ=GetProcAddress(lib,"_pxMagnetGetPositionZ@4")
pxMagnetGetMaxRadius=GetProcAddress(lib,"_pxMagnetGetMaxRadius@4")
pxMagnetGetMinRadius=GetProcAddress(lib,"_pxMagnetGetMinRadius@4")
pxMagnetGetMaxForce=GetProcAddress(lib,"_pxMagnetGetMaxForce@4")
pxMagnetGetMidForce=GetProcAddress(lib,"_pxMagnetGetMidForce@4")
pxMagnetGetMinForce=GetProcAddress(lib,"_pxMagnetGetMinForce@4")
pxMagnetGetMask=GetProcAddress(lib,"_pxMagnetGetMask@4")
pxMagnetDelete=GetProcAddress(lib,"_pxMagnetDelete@4")
pxCreateWaterCirPlane=GetProcAddress(lib,"_pxCreateWaterCirPlane@8")
pxCreateWaterRectPlane=GetProcAddress(lib,"_pxCreateWaterRectPlane@12")
pxCreateWaterInfinPlane=GetProcAddress(lib,"_pxCreateWaterInfinPlane@4")
pxWaterSetDimension=GetProcAddress(lib,"_pxWaterSetDimension@12")
pxWaterSetRadius=GetProcAddress(lib,"_pxWaterSetRadius@8")
pxWaterSetPosition=GetProcAddress(lib,"_pxWaterSetPosition@16")
pxWaterSetRotation=GetProcAddress(lib,"_pxWaterSetRotation@8")
pxWaterSetFluxion=GetProcAddress(lib,"_pxWaterSetFluxion@16")
pxWaterGetWidth=GetProcAddress(lib,"_pxWaterGetWidth@4")
pxWaterGetHeight=GetProcAddress(lib,"_pxWaterGetHeight@4")
pxWaterGetRadius=GetProcAddress(lib,"_pxWaterGetRadius@4")
pxWaterGetPositionX=GetProcAddress(lib,"_pxWaterGetPositionX@4")
pxWaterGetPositionY=GetProcAddress(lib,"_pxWaterGetPositionY@4")
pxWaterGetPositionZ=GetProcAddress(lib,"_pxWaterGetPositionZ@4")
pxWaterGetRotation=GetProcAddress(lib,"_pxWaterGetRotation@4")
pxWaterGetDepth=GetProcAddress(lib,"_pxWaterGetDepth@4")
pxWaterDelete=GetProcAddress(lib,"_pxWaterDelete@4")
pxCreateKep=GetProcAddress(lib,"_pxCreateKep@12")
pxKepAddToBody=GetProcAddress(lib,"_pxKepAddToBody@8")
pxKepSetLocalPosition=GetProcAddress(lib,"_pxKepSetLocalPosition@16")
pxKepSetGlobalPosition=GetProcAddress(lib,"_pxKepSetGlobalPosition@16")
pxKepSetAngularDamping=GetProcAddress(lib,"_pxKepSetAngularDamping@8")
pxKepSetLinearDamping=GetProcAddress(lib,"_pxKepSetLinearDamping@8")
pxWaterUpdate=GetProcAddress(lib,"_pxWaterUpdate@4")
pxKepGetPosX=GetProcAddress(lib,"_pxKepGetPosX@4")
pxKepGetPosY=GetProcAddress(lib,"_pxKepGetPosY@4")
pxKepGetPosZ=GetProcAddress(lib,"_pxKepGetPosZ@4")
pxKepGetNumber=GetProcAddress(lib,"_pxKepGetNumber@4")
pxKepGetKepFromBody=GetProcAddress(lib,"_pxKepGetKepFromBody@8")
pxTriggerCreateCube=GetProcAddress(lib,"_pxTriggerCreateCube@12")
pxTriggerCreateSphere=GetProcAddress(lib,"_pxTriggerCreateSphere@4")
pxTriggerCreateCapsule=GetProcAddress(lib,"_pxTriggerCreateCapsule@8")
pxTriggerCreateCylinder=GetProcAddress(lib,"_pxTriggerCreateCylinder@12")
pxTriggerCreateHull=GetProcAddress(lib,"_pxTriggerCreateHull@8")
pxTriggerSetPosition=GetProcAddress(lib,"_pxTriggerSetPosition@16")
pxTriggerSetRotation=GetProcAddress(lib,"_pxTriggerSetRotation@16")
pxTriggerGetNumBody=GetProcAddress(lib,"_pxTriggerGetNumBody@4")
pxTriggerGetBody=GetProcAddress(lib,"_pxTriggerGetBody@8")
pxTriggerGetBodyTrigger=GetProcAddress(lib,"_pxTriggerGetBodyTrigger@4")
pxUpdateTriggers=GetProcAddress(lib,"_pxUpdateTriggers@0")
pxCreateCompoundDesc=GetProcAddress(lib,"_pxCreateCompoundDesc@0")
pxCompoundAddCubeShape=GetProcAddress(lib,"_pxCompoundAddCubeShape@16")
pxCompoundAddSphereShape=GetProcAddress(lib,"_pxCompoundAddSphereShape@8")
pxCompoundAddCapsuleShape=GetProcAddress(lib,"_pxCompoundAddCapsuleShape@12")
pxCompoundAddCylinderShape=GetProcAddress(lib,"_pxCompoundAddCylinderShape@16")
pxCompoundAddHullShape=GetProcAddress(lib,"_pxCompoundAddHullShape@12")
pxCompoundSetShapePos=GetProcAddress(lib,"_pxCompoundSetShapePos@16")
pxCompoundSetShapeRot=GetProcAddress(lib,"_pxCompoundSetShapeRot@16")
pxCreateCompound=GetProcAddress(lib,"_pxCreateCompound@8")
pxCreateStaticCompound=GetProcAddress(lib,"_pxCreateStaticCompound@8")
pxCreateCloth=GetProcAddress(lib,"_pxCreateCloth@8")
pxCreateTearableCloth=GetProcAddress(lib,"_pxCreateTearableCloth@8")
pxCreateMetalCloth=GetProcAddress(lib,"_pxCreateMetalCloth@20")
pxCreateClothSpec=GetProcAddress(lib,"_pxCreateClothSpec@16")
pxCreateMetalClothSpec=GetProcAddress(lib,"_pxCreateMetalClothSpec@28")
pxClothGetAttachmentResponseCoefficient=GetProcAddress(lib,"_pxClothGetAttachmentResponseCoefficient@4")
pxClothGetAttachmentTearFactor=GetProcAddress(lib,"_pxClothGetAttachmentTearFactor@4")
pxClothGetBendingStiffness=GetProcAddress(lib,"_pxClothGetBendingStiffness@4")
pxClothGetCollisionResponseCoefficient=GetProcAddress(lib,"_pxClothGetCollisionResponseCoefficient@4")
pxClothGetDampingCoefficient=GetProcAddress(lib,"_pxClothGetDampingCoefficient@4")
pxClothGetDensity=GetProcAddress(lib,"_pxClothGetDensity@4")
pxClothGetFriction=GetProcAddress(lib,"_pxClothGetFriction@4")
pxClothGetPressure=GetProcAddress(lib,"_pxClothGetPressure@4")
pxClothGetSleepLinearVelocity=GetProcAddress(lib,"_pxClothGetSleepLinearVelocity@4")
pxClothGetStretchingStiffness=GetProcAddress(lib,"_pxClothGetStretchingStiffness@4")
pxClothGetTearFactor=GetProcAddress(lib,"_pxClothGetTearFactor@4")
pxClothGetThickness=GetProcAddress(lib,"_pxClothGetThickness@4")
pxClothGetNumVertices=GetProcAddress(lib,"_pxClothGetNumVertices@4")
pxClothIsSleeping=GetProcAddress(lib,"_pxClothIsSleeping@4")
pxClothGetEntity=GetProcAddress(lib,"_pxClothGetEntity@4")
pxClothGetUserData=GetProcAddress(lib,"_pxClothGetUserData@4")
pxClothPutToSleep=GetProcAddress(lib,"_pxClothPutToSleep@4")
pxClothWakeUp=GetProcAddress(lib,"_pxClothWakeUp@4")
pxClothSetTeareble=GetProcAddress(lib,"_pxClothSetTeareble@4")
pxClothSetTearFactor=GetProcAddress(lib,"_pxClothSetTearFactor@8")
pxClothSetAttachmentResponseCoefficient=GetProcAddress(lib,"_pxClothSetAttachmentResponseCoefficient@8")
pxClothSetAttachmentTearFactor=GetProcAddress(lib,"_pxClothSetAttachmentTearFactor@8")
pxClothSetBending=GetProcAddress(lib,"_pxClothSetBending@4")
pxClothSetBendingStiffness=GetProcAddress(lib,"_pxClothSetBendingStiffness@8")
pxClothSetCollisionResponseCoefficient=GetProcAddress(lib,"_pxClothSetCollisionResponseCoefficient@8")
pxClothSetDampingCoefficient=GetProcAddress(lib,"_pxClothSetDampingCoefficient@8")
pxClothSetComDampingCoefficient=GetProcAddress(lib,"_pxClothSetComDampingCoefficient@8")
pxClothSetFriction=GetProcAddress(lib,"_pxClothSetFriction@8")
pxClothSetPressure=GetProcAddress(lib,"_pxClothSetPressure@8")
pxClothSetSleepLinearVelocity=GetProcAddress(lib,"_pxClothSetSleepLinearVelocity@8")
pxClothSetStretchingStiffness=GetProcAddress(lib,"_pxClothSetStretchingStiffness@8")
pxClothSetThickness=GetProcAddress(lib,"_pxClothSetThickness@8")
pxClothSetUserData=GetProcAddress(lib,"_pxClothSetUserData@8")
pxClothMaskSet=GetProcAddress(lib,"_pxClothMaskSet@8")
pxClothMaskCombineSet=GetProcAddress(lib,"_pxClothMaskCombineSet@8")
pxClothSetVertexPos=GetProcAddress(lib,"_pxClothSetVertexPos@12")
pxClothGetVertexPos=GetProcAddress(lib,"_pxClothGetVertexPos@12")
pxClothGetNormals=GetProcAddress(lib,"_pxClothGetNormals@8")
pxClothAttachVertexToPos=GetProcAddress(lib,"_pxClothAttachVertexToPos@20")
pxClothAttachToCollidingShapes=GetProcAddress(lib,"_pxClothAttachToCollidingShapes@4")
pxClothAddForceAtPos=GetProcAddress(lib,"_pxClothAddForceAtPos@24")
pxClothAddForceAtVertex=GetProcAddress(lib,"_pxClothAddForceAtVertex@20")
pxUpdateCloth=GetProcAddress(lib,"_pxUpdateCloth@0")
pxClothDelete=GetProcAddress(lib,"_pxClothDelete@4")
pxCreateSpringAndDamperEffector=GetProcAddress(lib,"_pxCreateSpringAndDamperEffector@8")
pxSetLinearSpring=GetProcAddress(lib,"_pxSetLinearSpring@24")
pxSetLinearDamper=GetProcAddress(lib,"_pxSetLinearDamper@20")
pxDeleteEffector=GetProcAddress(lib,"_pxDeleteEffector@4")
pxWheelAddToBody=GetProcAddress(lib,"_pxWheelAddToBody@16")
pxWheelSetRadius=GetProcAddress(lib,"_pxWheelSetRadius@8")
pxWheelSetRotation=GetProcAddress(lib,"_pxWheelSetRotation@16")
pxWheelSetMotorTorque=GetProcAddress(lib,"_pxWheelSetMotorTorque@8")
pxWheelSetSteerAngle=GetProcAddress(lib,"_pxWheelSetSteerAngle@8")
pxWheelSetBrakeTorque=GetProcAddress(lib,"_pxWheelSetBrakeTorque@8")
pxWheelSetSuspension=GetProcAddress(lib,"_pxWheelSetSuspension@16")
pxWheelSetFrictionToSide=GetProcAddress(lib,"_pxWheelSetFrictionToSide@8")
pxWheelSetFrictionToFront=GetProcAddress(lib,"_pxWheelSetFrictionToFront@8")
pxWheelSetCollisionGroup=GetProcAddress(lib,"_pxWheelSetCollisionGroup@8")
pxWheelGetSteerAngle=GetProcAddress(lib,"_pxWheelGetSteerAngle@4")
pxWheelGetAxleSpeed=GetProcAddress(lib,"_pxWheelGetAxleSpeed@4")
pxWheelGetRadius=GetProcAddress(lib,"_pxWheelGetRadius@4")
pxWheelGetSuspensionTravel=GetProcAddress(lib,"_pxWheelGetSuspensionTravel@4")
pxWheelGetSuspensionRestitution=GetProcAddress(lib,"_pxWheelGetSuspensionRestitution@4")
pxWheelGetSuspensionDamping=GetProcAddress(lib,"_pxWheelGetSuspensionDamping@4")
pxWheelGetPositionX=GetProcAddress(lib,"_pxWheelGetPositionX@4")
pxWheelGetPositionY=GetProcAddress(lib,"_pxWheelGetPositionY@4")
pxWheelGetPositionZ=GetProcAddress(lib,"_pxWheelGetPositionZ@4")
pxWheelUpdateSpec=GetProcAddress(lib,"_pxWheelUpdateSpec@8")
pxWheelGetPositionXSpec=GetProcAddress(lib,"_pxWheelGetPositionXSpec@4")
pxWheelGetPositionYSpec=GetProcAddress(lib,"_pxWheelGetPositionYSpec@4")
pxWheelGetPositionZSpec=GetProcAddress(lib,"_pxWheelGetPositionZSpec@4")
pxWheelGetRotationPitchSpec=GetProcAddress(lib,"_pxWheelGetRotationPitchSpec@4")
pxWheelGetRotationYawSpec=GetProcAddress(lib,"_pxWheelGetRotationYawSpec@4")
pxWheelGetRotationRollSpec=GetProcAddress(lib,"_pxWheelGetRotationRollSpec@4")
pxWheelGetContactX=GetProcAddress(lib,"_pxWheelGetContactX@4")
pxWheelGetContactY=GetProcAddress(lib,"_pxWheelGetContactY@4")
pxWheelGetContactZ=GetProcAddress(lib,"_pxWheelGetContactZ@4")
pxWheelGetContactForce=GetProcAddress(lib,"_pxWheelGetContactForce@4")
pxWheelGetContactLatDirectionX=GetProcAddress(lib,"_pxWheelGetContactLatDirectionX@4")
pxWheelGetContactLatDirectionY=GetProcAddress(lib,"_pxWheelGetContactLatDirectionY@4")
pxWheelGetContactLatDirectionZ=GetProcAddress(lib,"_pxWheelGetContactLatDirectionZ@4")
pxWheelGetContactLatImpulse=GetProcAddress(lib,"_pxWheelGetContactLatImpulse@4")
pxWheelGetContactLonDirectionX=GetProcAddress(lib,"_pxWheelGetContactLonDirectionX@4")
pxWheelGetContactLonDirectionY=GetProcAddress(lib,"_pxWheelGetContactLonDirectionY@4")
pxWheelGetContactLonDirectionZ=GetProcAddress(lib,"_pxWheelGetContactLonDirectionZ@4")
pxWheelGetContactLonImpulse=GetProcAddress(lib,"_pxWheelGetContactLonImpulse@4")
pxWheelGetContactMaterial=GetProcAddress(lib,"_pxWheelGetContactMaterial@4")
pxWheelGetFrictionToSide=GetProcAddress(lib,"_pxWheelGetFrictionToSide@4")
pxWheelGetFrictionToFront=GetProcAddress(lib,"_pxWheelGetFrictionToFront@4")
pxWheelSetMask=GetProcAddress(lib,"_pxWheelSetMask@8")
pxWheelSetMaskCombine=GetProcAddress(lib,"_pxWheelSetMaskCombine@8")
pxWheelClearMask=GetProcAddress(lib,"_pxWheelClearMask@4")
pxWheelDelete=GetProcAddress(lib,"_pxWheelDelete@4")
pxJointCreateSuspFront=GetProcAddress(lib,"_pxJointCreateSuspFront@20")
pxJointCreateSuspBack=GetProcAddress(lib,"_pxJointCreateSuspBack@20")
pxJointSuspSetSteerN=GetProcAddress(lib,"_pxJointSuspSetSteerN@16")
pxJointSuspSetTurnN=GetProcAddress(lib,"_pxJointSuspSetTurnN@16")
pxJointSuspSetLinLimit=GetProcAddress(lib,"_pxJointSuspSetLinLimit@8")
pxJointSuspSetLinParameter=GetProcAddress(lib,"_pxJointSuspSetLinParameter@16")
pxJointSuspSetAngLimit=GetProcAddress(lib,"_pxJointSuspSetAngLimit@8")
pxJointSuspSetAngParameter=GetProcAddress(lib,"_pxJointSuspSetAngParameter@16")
pxJointSuspSetAngle=GetProcAddress(lib,"_pxJointSuspSetAngle@8")
pxJointSuspSetSpeed=GetProcAddress(lib,"_pxJointSuspSetSpeed@8")
pxJointSuspSetBrake=GetProcAddress(lib,"_pxJointSuspSetBrake@8")
pxCCDSkeletonEnable=GetProcAddress(lib,"_pxCCDSkeletonEnable@4")
pxCCDSkeletonSetEpsilon=GetProcAddress(lib,"_pxCCDSkeletonSetEpsilon@4")
pxBodySetCCDSkeleton=GetProcAddress(lib,"_pxBodySetCCDSkeleton@16")
pxBodySetCCDSkeletonThreshold=GetProcAddress(lib,"_pxBodySetCCDSkeletonThreshold@8")
pxBodySetFlagCCDSkeletonDynamic=GetProcAddress(lib,"_pxBodySetFlagCCDSkeletonDynamic@4")
pxBodyGetCCDSkeleton=GetProcAddress(lib,"_pxBodyGetCCDSkeleton@4")
pxBodyDeleteCCDSkeleton=GetProcAddress(lib,"_pxBodyDeleteCCDSkeleton@4")
pxCreateRay=GetProcAddress(lib,"_pxCreateRay@0")
pxRaySetDir=GetProcAddress(lib,"_pxRaySetDir@16")
pxRaySetPosition=GetProcAddress(lib,"_pxRaySetPosition@16")
pxRayGetDistance=GetProcAddress(lib,"_pxRayGetDistance@8")
pxRayGetBody=GetProcAddress(lib,"_pxRayGetBody@8")
pxRayGetMaterial=GetProcAddress(lib,"_pxRayGetMaterial@8")
pxRayGetPickX=GetProcAddress(lib,"_pxRayGetPickX@8")
pxRayGetPickY=GetProcAddress(lib,"_pxRayGetPickY@8")
pxRayGetPickZ=GetProcAddress(lib,"_pxRayGetPickZ@8")
pxRayGetPickNX=GetProcAddress(lib,"_pxRayGetPickNX@8")
pxRayGetPickNY=GetProcAddress(lib,"_pxRayGetPickNY@8")
pxRayGetPickNZ=GetProcAddress(lib,"_pxRayGetPickNZ@8")
pxRegWriteDriverPath=GetProcAddress(lib,"_pxRegWriteDriverPath@4")
pxRegWriteString=GetProcAddress(lib,"_pxRegWriteString@16")
pxRegWriteInt=GetProcAddress(lib,"_pxRegWriteInt@16")
pxRegReadInt=GetProcAddress(lib,"_pxRegReadInt@12")
pxRegReadString=GetProcAddress(lib,"_pxRegReadString@12")
pxRegDeleteValue=GetProcAddress(lib,"_pxRegDeleteValue@12")
pxRegDeleteKey=GetProcAddress(lib,"_pxRegDeleteKey@12")
pxGetContacts=GetProcAddress(lib,"_pxGetContacts@4")
pxContactGetBody=GetProcAddress(lib,"_pxContactGetBody@8")
pxContactGetPointX=GetProcAddress(lib,"_pxContactGetPointX@8")
pxContactGetPointY=GetProcAddress(lib,"_pxContactGetPointY@8")
pxContactGetPointZ=GetProcAddress(lib,"_pxContactGetPointZ@8")
pxContactGetPointNX=GetProcAddress(lib,"_pxContactGetPointNX@8")
pxContactGetPointNY=GetProcAddress(lib,"_pxContactGetPointNY@8")
pxContactGetPointNZ=GetProcAddress(lib,"_pxContactGetPointNZ@8")
pxContactGetForceN=GetProcAddress(lib,"_pxContactGetForceN@8")
pxContactGetForceNX=GetProcAddress(lib,"_pxContactGetForceNX@8")
pxContactGetForceNY=GetProcAddress(lib,"_pxContactGetForceNY@8")
pxContactGetForceNZ=GetProcAddress(lib,"_pxContactGetForceNZ@8")
pxContactGetForceT=GetProcAddress(lib,"_pxContactGetForceT@8")
pxContactGetForceTX=GetProcAddress(lib,"_pxContactGetForceTX@8")
pxContactGetForceTY=GetProcAddress(lib,"_pxContactGetForceTY@8")
pxContactGetForceTZ=GetProcAddress(lib,"_pxContactGetForceTZ@8")
pxContactEventsOnStartTouch=GetProcAddress(lib,"_pxContactEventsOnStartTouch@4")
pxContactEventsOnEndTouch=GetProcAddress(lib,"_pxContactEventsOnEndTouch@4")
pxMaskSet=GetProcAddress(lib,"_pxMaskSet@8")
pxMaskCombineSet=GetProcAddress(lib,"_pxMaskCombineSet@8")
pxMaskClear=GetProcAddress(lib,"_pxMaskClear@4")
pxBodySetCollisionGroup=GetProcAddress(lib,"_pxBodySetCollisionGroup@8")
pxBodySetCollisionGroupPair=GetProcAddress(lib,"_pxBodySetCollisionGroupPair@8")
pxBodySetCollisionGroupFlag=GetProcAddress(lib,"_pxBodySetCollisionGroupFlag@12")
pxBodySetMagnetMask=GetProcAddress(lib,"_pxBodySetMagnetMask@8")
pxBodyGetMagnetMask=GetProcAddress(lib,"_pxBodyGetMagnetMask@4")
pxBodySetFrozen=GetProcAddress(lib,"_pxBodySetFrozen@8")
pxBodySetFrozenRotX=GetProcAddress(lib,"_pxBodySetFrozenRotX@8")
pxBodySetFrozenRotY=GetProcAddress(lib,"_pxBodySetFrozenRotY@8")
pxBodySetFrozenRotZ=GetProcAddress(lib,"_pxBodySetFrozenRotZ@8")
pxBodySetFrozenRot=GetProcAddress(lib,"_pxBodySetFrozenRot@8")
pxBodySetFrozenPosX=GetProcAddress(lib,"_pxBodySetFrozenPosX@8")
pxBodySetFrozenPosY=GetProcAddress(lib,"_pxBodySetFrozenPosY@8")
pxBodySetFrozenPosZ=GetProcAddress(lib,"_pxBodySetFrozenPosZ@8")
pxBodySetFrozenPos=GetProcAddress(lib,"_pxBodySetFrozenPos@8")
pxBodySetFlagGravity=GetProcAddress(lib,"_pxBodySetFlagGravity@8")
pxBodySetFlagCollision=GetProcAddress(lib,"_pxBodySetFlagCollision@8")
pxBodySetFlagResponse=GetProcAddress(lib,"_pxBodySetFlagResponse@8")
pxBodySetFlagContacttable=GetProcAddress(lib,"_pxBodySetFlagContacttable@8")
pxBodySetFlagMagniteble=GetProcAddress(lib,"_pxBodySetFlagMagniteble@8")
pxBodySetFlagTriggertable=GetProcAddress(lib,"_pxBodySetFlagTriggertable@8")
pxBodySetFlagRayCast=GetProcAddress(lib,"_pxBodySetFlagRayCast@8")
pxDeleteBody=GetProcAddress(lib,"_pxDeleteBody@4")
pxDeleteJoint=GetProcAddress(lib,"_pxDeleteJoint@4")
pxJointCreateHinge=GetProcAddress(lib,"_pxJointCreateHinge@32")
pxJointCreateSpherical=GetProcAddress(lib,"_pxJointCreateSpherical@32")
pxJointCreateDistance=GetProcAddress(lib,"_pxJointCreateDistance@32")
pxJointCreateFixed=GetProcAddress(lib,"_pxJointCreateFixed@8")
pxJointCreateCylindrical=GetProcAddress(lib,"_pxJointCreateCylindrical@40")
pxJointCreatePrismatic=GetProcAddress(lib,"_pxJointCreatePrismatic@40")
pxJointCreateOnLine=GetProcAddress(lib,"_pxJointCreateOnLine@28")
pxJointCreateInPlane=GetProcAddress(lib,"_pxJointCreateInPlane@28")
pxJointCreatePulley=GetProcAddress(lib,"_pxJointCreatePulley@20")
pxJointCreateD6Joint=GetProcAddress(lib,"_pxJointCreateD6Joint@32")
pxD6JointSetPosMotion=GetProcAddress(lib,"_pxD6JointSetPosMotion@16")
pxD6JointSetAngleMotion=GetProcAddress(lib,"_pxD6JointSetAngleMotion@16")
pxD6JointSetLinearLimit=GetProcAddress(lib,"_pxD6JointSetLinearLimit@8")
pxD6JointSetSwingLimit=GetProcAddress(lib,"_pxD6JointSetSwingLimit@12")
pxD6JointSetTwistLimit=GetProcAddress(lib,"_pxD6JointSetTwistLimit@12")
pxJointHingeSetLimit=GetProcAddress(lib,"_pxJointHingeSetLimit@12")
pxJointHingeSetSpring=GetProcAddress(lib,"_pxJointHingeSetSpring@12")
pxJointSphericalSetLimitAngle=GetProcAddress(lib,"_pxJointSphericalSetLimitAngle@16")
pxJointSphericalSetLimitTwist=GetProcAddress(lib,"_pxJointSphericalSetLimitTwist@24")
pxJointSphericalSetLimitSpring=GetProcAddress(lib,"_pxJointSphericalSetLimitSpring@16")
pxJointDistanceSetPoint=GetProcAddress(lib,"_pxJointDistanceSetPoint@12")
pxJointDistanceSetSpring=GetProcAddress(lib,"_pxJointDistanceSetSpring@12")
pxJointAddLimitPlane=GetProcAddress(lib,"_pxJointAddLimitPlane@28")
pxJointPulleySetAnchor=GetProcAddress(lib,"_pxJointPulleySetAnchor@28")
pxJointPulleySetLocalAttachBody=GetProcAddress(lib,"_pxJointPulleySetLocalAttachBody@28")
pxJointHingeSetMotor=GetProcAddress(lib,"_pxJointHingeSetMotor@12")
pxJointSetBreakable=GetProcAddress(lib,"_pxJointSetBreakable@12")
pxJointIsBroken=GetProcAddress(lib,"_pxJointIsBroken@4")
pxJointHingeSetCollision=GetProcAddress(lib,"_pxJointHingeSetCollision@4")
pxJointSphericalSetCollision=GetProcAddress(lib,"_pxJointSphericalSetCollision@4")
pxJointDistanceSetCollision=GetProcAddress(lib,"_pxJointDistanceSetCollision@4")
pxJointCylindricalSetCollision=GetProcAddress(lib,"_pxJointCylindricalSetCollision@4")
pxSetGravity=GetProcAddress(lib,"_pxSetGravity@12")
pxBodySetMass=GetProcAddress(lib,"_pxBodySetMass@8")
pxBodySetCMassLocalPosition=GetProcAddress(lib,"_pxBodySetCMassLocalPosition@16")
pxBodySetCMassGlobalPosition=GetProcAddress(lib,"_pxBodySetCMassGlobalPosition@16")
pxBodySetMassSpaceInertiaTensor=GetProcAddress(lib,"_pxBodySetMassSpaceInertiaTensor@16")
pxBodyGetCMassGlobalPositionX=GetProcAddress(lib,"_pxBodyGetCMassGlobalPositionX@4")
pxBodyGetCMassGlobalPositionY=GetProcAddress(lib,"_pxBodyGetCMassGlobalPositionY@4")
pxBodyGetCMassGlobalPositionZ=GetProcAddress(lib,"_pxBodyGetCMassGlobalPositionZ@4")
pxBodyGetCMassLocalPositionX=GetProcAddress(lib,"_pxBodyGetCMassLocalPositionX@4")
pxBodyGetCMassLocalPositionY=GetProcAddress(lib,"_pxBodyGetCMassLocalPositionY@4")
pxBodyGetCMassLocalPositionZ=GetProcAddress(lib,"_pxBodyGetCMassLocalPositionZ@4")
pxBodyGetMass=GetProcAddress(lib,"_pxBodyGetMass@4")
pxBodySetMyForce=GetProcAddress(lib,"_pxBodySetMyForce@16")
pxBodyAddForce=GetProcAddress(lib,"_pxBodyAddForce@20")
pxBodyAddForceAtPos=GetProcAddress(lib,"_pxBodyAddForceAtPos@32")
pxBodyAddForceAtLocalPos=GetProcAddress(lib,"_pxBodyAddForceAtLocalPos@32")
pxBodyAddLocalForce=GetProcAddress(lib,"_pxBodyAddLocalForce@20")
pxBodyAddLocalForceAtPos=GetProcAddress(lib,"_pxBodyAddLocalForceAtPos@32")
pxBodyAddLocalForceAtLocalPos=GetProcAddress(lib,"_pxBodyAddLocalForceAtLocalPos@32")
pxBodyAddTorque=GetProcAddress(lib,"_pxBodyAddTorque@20")
pxBodyAddLocalTorque=GetProcAddress(lib,"_pxBodyAddLocalTorque@20")
pxBodySetAngularSpeed=GetProcAddress(lib,"_pxBodySetAngularSpeed@16")
pxBodySetLinearSpeed=GetProcAddress(lib,"_pxBodySetLinearSpeed@16")
pxBodySetLocalLinearSpeed=GetProcAddress(lib,"_pxBodySetLocalLinearSpeed@16")
pxBodySetLocalAngularSpeed=GetProcAddress(lib,"_pxBodySetLocalAngularSpeed@16")
pxBodySetAngularDamping=GetProcAddress(lib,"_pxBodySetAngularDamping@8")
pxBodySetLinearDamping=GetProcAddress(lib,"_pxBodySetLinearDamping@8")
pxBodySetAngularMomentum=GetProcAddress(lib,"_pxBodySetAngularMomentum@16")
pxBodySetLinearMomentum=GetProcAddress(lib,"_pxBodySetLinearMomentum@16")
pxBodySetMaxAngularSpeed=GetProcAddress(lib,"_pxBodySetMaxAngularSpeed@8")
pxBodySetSleepEnergyThreshold=GetProcAddress(lib,"_pxBodySetSleepEnergyThreshold@8")
pxBodySetSleepAngularVelocity=GetProcAddress(lib,"_pxBodySetSleepAngularVelocity@8")
pxBodySetSleepLinearVelocity=GetProcAddress(lib,"_pxBodySetSleepLinearVelocity@8")
pxBodySetSleepWakeUp=GetProcAddress(lib,"_pxBodySetSleepWakeUp@8")
pxBodySetSleepPut=GetProcAddress(lib,"_pxBodySetSleepPut@4")
pxBodySetSolverIterationCount=GetProcAddress(lib,"_pxBodySetSolverIterationCount@8")
pxBodySetBodyName=GetProcAddress(lib,"_pxBodySetBodyName@8")
pxBodySetBodyEntity=GetProcAddress(lib,"_pxBodySetBodyEntity@8")
pxBodySetBodyUserData=GetProcAddress(lib,"_pxBodySetBodyUserData@8")
pxMoveBodyToPoint=GetProcAddress(lib,"_pxMoveBodyToPoint@20")
pxAddBodytoBody=GetProcAddress(lib,"_pxAddBodytoBody@8")
pxCopyBody=GetProcAddress(lib,"_pxCopyBody@4")
pxCreateMaterial=GetProcAddress(lib,"_pxCreateMaterial@0")
pxMaterialSetToBody=GetProcAddress(lib,"_pxMaterialSetToBody@8")
pxMaterialSetRestitution=GetProcAddress(lib,"_pxMaterialSetRestitution@8")
pxMaterialSetRestitutionCombineMode=GetProcAddress(lib,"_pxMaterialSetRestitutionCombineMode@8")
pxMaterialSetStFriction=GetProcAddress(lib,"_pxMaterialSetStFriction@8")
pxMaterialSetDyFriction=GetProcAddress(lib,"_pxMaterialSetDyFriction@8")
pxMaterialSetFrictionV=GetProcAddress(lib,"_pxMaterialSetFrictionV@12")
pxMaterialSetFrictionCombineMode=GetProcAddress(lib,"_pxMaterialSetFrictionCombineMode@8")
pxCreateAnisotripicMaterial=GetProcAddress(lib,"_pxCreateAnisotripicMaterial@12")
pxMaterialSetFlagStrongFriction=GetProcAddress(lib,"_pxMaterialSetFlagStrongFriction@4")
pxGetMaterial=GetProcAddress(lib,"_pxGetMaterial@4")
pxBodySetPosition=GetProcAddress(lib,"_pxBodySetPosition@16")
pxBodySetRotation=GetProcAddress(lib,"_pxBodySetRotation@16")
pxBodyGetPositionX=GetProcAddress(lib,"_pxBodyGetPositionX@4")
pxBodyGetPositionY=GetProcAddress(lib,"_pxBodyGetPositionY@4")
pxBodyGetPositionZ=GetProcAddress(lib,"_pxBodyGetPositionZ@4")
pxBodyGetRotationPitch=GetProcAddress(lib,"_pxBodyGetRotationPitch@4")
pxBodyGetRotationYaw=GetProcAddress(lib,"_pxBodyGetRotationYaw@4")
pxBodyGetRotationRoll=GetProcAddress(lib,"_pxBodyGetRotationRoll@4")
pxBodyGetAngularSpeed=GetProcAddress(lib,"_pxBodyGetAngularSpeed@4")
pxBodyGetAngularSpeedX=GetProcAddress(lib,"_pxBodyGetAngularSpeedX@4")
pxBodyGetAngularSpeedY=GetProcAddress(lib,"_pxBodyGetAngularSpeedY@4")
pxBodyGetAngularSpeedZ=GetProcAddress(lib,"_pxBodyGetAngularSpeedZ@4")
pxBodyGetLinearSpeed=GetProcAddress(lib,"_pxBodyGetLinearSpeed@4")
pxBodyGetLinearSpeedX=GetProcAddress(lib,"_pxBodyGetLinearSpeedX@4")
pxBodyGetLinearSpeedY=GetProcAddress(lib,"_pxBodyGetLinearSpeedY@4")
pxBodyGetLinearSpeedZ=GetProcAddress(lib,"_pxBodyGetLinearSpeedZ@4")
pxBodyGetLocalLinearSpeedX=GetProcAddress(lib,"_pxBodyGetLocalLinearSpeedX@4")
pxBodyGetLocalLinearSpeedY=GetProcAddress(lib,"_pxBodyGetLocalLinearSpeedY@4")
pxBodyGetLocalLinearSpeedZ=GetProcAddress(lib,"_pxBodyGetLocalLinearSpeedZ@4")
pxBodyGetLinearVecSpeedX=GetProcAddress(lib,"_pxBodyGetLinearVecSpeedX@4")
pxBodyGetLinearVecSpeedY=GetProcAddress(lib,"_pxBodyGetLinearVecSpeedY@4")
pxBodyGetLinearVecSpeedZ=GetProcAddress(lib,"_pxBodyGetLinearVecSpeedZ@4")
pxBodyGetLocalPointSpeed=GetProcAddress(lib,"_pxBodyGetLocalPointSpeed@12")
pxBodyGetLocalPointSpeedX=GetProcAddress(lib,"_pxBodyGetLocalPointSpeedX@12")
pxBodyGetLocalPointSpeedY=GetProcAddress(lib,"_pxBodyGetLocalPointSpeedY@12")
pxBodyGetLocalPointSpeedZ=GetProcAddress(lib,"_pxBodyGetLocalPointSpeedZ@12")
pxBodyGetAngularDamping=GetProcAddress(lib,"_pxBodyGetAngularDamping@4")
pxBodyGetLinearDamping=GetProcAddress(lib,"_pxBodyGetLinearDamping@4")
pxBodyGetAngularMomentum=GetProcAddress(lib,"_pxBodyGetAngularMomentum@4")
pxBodyGetLinearMomentum=GetProcAddress(lib,"_pxBodyGetLinearMomentum@4")
pxBodyGetMaxAngularVelocity=GetProcAddress(lib,"_pxBodyGetMaxAngularVelocity@4")
pxGetBodyName=GetProcAddress(lib,"_pxGetBodyName@4")
pxGetBodyEntity=GetProcAddress(lib,"_pxGetBodyEntity@4")
pxGetBodyUserData=GetProcAddress(lib,"_pxGetBodyUserData@4")
pxBodyGetSleepAngularVelocity=GetProcAddress(lib,"_pxBodyGetSleepAngularVelocity@4")
pxBodyGetSleepLinearVelocity=GetProcAddress(lib,"_pxBodyGetSleepLinearVelocity@4")
pxBodyIsDynamic=GetProcAddress(lib,"_pxBodyIsDynamic@4")
pxBodyIsSleeping=GetProcAddress(lib,"_pxBodyIsSleeping@4")
pxGetNumberAllBody=GetProcAddress(lib,"_pxGetNumberAllBody@0")
pxCreateWorld=GetProcAddress(lib,"_pxCreateWorld@8")
pxDestroyWorld=GetProcAddress(lib,"_pxDestroyWorld@0")
pxRenderPhysic=GetProcAddress(lib,"_pxRenderPhysic@8")
pxSetTiming=GetProcAddress(lib,"_pxSetTiming@12")
pxSDKSetParameter=GetProcAddress(lib,"_pxSDKSetParameter@4")
pxSetPause=GetProcAddress(lib,"_pxSetPause@4")
pxChekPPU=GetProcAddress(lib,"_pxChekPPU@0")
pxChekPPUMode=GetProcAddress(lib,"_pxChekPPUMode@0")
pxSetHardwareSimulation=GetProcAddress(lib,"_pxSetHardwareSimulation@4")
pxCreateScene=GetProcAddress(lib,"_pxCreateScene@0")
pxSceneChange=GetProcAddress(lib,"_pxSceneChange@4")
pxBodyAddEntity=GetProcAddress(lib,"_pxBodyAddEntity@8")
peeksint=GetProcAddress(lib,"_peeksint@4")
pxGetAngleBetweenVec=GetProcAddress(lib,"_pxGetAngleBetweenVec@24")
Else
End
EndIf