1 (edited by Mousey 2006-08-10 08:23:27)

Topic: Thanks GMan!

Not sure if this is the right place for this, but just wanted to thank you GMan for your excellent work in supporting the BlitzMax community.  Your work on getting Mappy to work with BMax is much appreciated, and I'm using it in my latest project, and just when I wonder how to get stuff like Irrlicht working - there you are again!  Great stuff.

So anyway, thanks so much and keep up the good work! smile

[EDIT] And I've yet to play with the SID stuff... ahh those wonderful C64 tunes!

Re: Thanks GMan!

you are very welcome smile

EDIT: BTW... i _love_ to see screenshots of projects using one of my mods <nudge><nudge> smile

Re: Thanks GMan!

I'd also like to thank you gman for the Irrlicht.mod. It's super stuff! smile

Re: Thanks GMan!

greetings jippo and welcome!  thank you for the complement smile

5 (edited by kimgar 2007-03-20 01:39:09)

Re: Thanks GMan!

hi people, my first post here, and i think a big thank you to gMan is in order.

thank you for all your help and GREAT efforts, it is really appreciated. i'm rushing to finish off some projects to be able to try out your new picking methods. they've been burning on my HD for a week or two now, just waiting for a test run smile

irrlicht 1.3, and a port to be expected - this is great stuff

gMan, your the man!

6 (edited by Conard 2007-04-09 17:08:28)

Re: Thanks GMan!

Thank you very much for this great module gman!

The module works perfect on my Max OSX and I'm really happy with it.
I don't think I'll have to wait for a Max3d module anymore, cheers smile

[btw] if you still need anyone to test something on a mac, I will be more then happy to help you out.

Re: Thanks GMan!

gman, I just saw your new exemples and they have documantation!! Very nice. Thanks for your hard work, it is a great mod

Re: Thanks GMan!

Thank you for all the great mods gman wink

I played with the mappy and irrlicht mods.
Now im using the zip engine mod.